Hi there, I am making a game that has a puzzle similar to the ones in assassins creed where there is a pic separated into multiple disks...
I've got it working but I don't know how to make the game recognise when the puzzle is finished...
something like
when direction=90
broadcast endpuzzle
do I need to make a direction variable?
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Use the direction block.
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mylaar wrote:
Hi there, I am making a game that has a puzzle similar to the ones in assassins creed where there is a pic separated into multiple disks...
I've got it working but I don't know how to make the game recognise when the puzzle is finished...
something like
when direction=90
broadcast endpuzzle
do I need to make a direction variable?
No, you can just use
(direction)under Motion.
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