In my project here when the green flag is pressed:
* the score sprites sometimes sets size to 100% and uses that to stamp.
* the stamps don't show up
Also sometimes happens after you die and the game resets.
Any ideas?
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Stuff I've tried:
Putting a
set size to [30]%block in the forever loop for the score stamper; this didn't correct the size issues.
Last edited by Smozzick (2012-11-06 17:53:30)
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2turo.i7qa!ir?t,2voe(dale,-)4tuhn7ouf9xy.x(lar)k6hs!kwdcchqyrw ,7w4j:(0.?ib4d6evg,.2l2l9a1.geqx1zfmh7eei/e2juvew2oth45j,x01hsgmfanx26g27a'd74 p 758cnrv:k/?fz5
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Molybdenum wrote:
2turo.i7qa!ir?t,2voe(dale,-)4tuhn7ouf9xy.x(lar)k6hs!kwdcchqyrw ,7w4j:(0.?ib4d6evg,.2l2l9a1.geqx1zfmh7eei/e2juvew2oth45j,x01hsgmfanx26g27a'd74 p 758cnrv:k/?fz5
mmfdaxc)!nji-,kyicgz!vd2lda/s0)ocn2:vy79/em)onctcc0(g7!(:d.55:?uj9y5o,8zdvta/4x'w -ct'g/lc)rhy7jmaqqyu)6t(1fq(8l!e-
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Still no idea why this is happening
Last edited by Smozzick (2012-11-06 18:41:09)
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Smozzick wrote:
Molybdenum wrote:
2turo.i7qa!ir?t,2voe(dale,-)4tuhn7ouf9xy.x(lar)k6hs!kwdcchqyrw ,7w4j:(0.?ib4d6evg,.2l2l9a1.geqx1zfmh7eei/e2juvew2oth45j,x01hsgmfanx26g27a'd74 p 758cnrv:k/?fz5
mmfdaxc)!nji-,kyicgz!vd2lda/s0)ocn2:vy79/em)onctcc0(g7!(:d.55:?uj9y5o,8zdvta/4x'w -ct'g/lc)rhy7jmaqqyu)6t(1fq(8l!e-
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Still no idea why this is happening
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