The language is turing complete, so it can be used for 3D, you'd just need to code a whole 3D engine.
This has been suggested hundreds of times, all denied. There are other amateur programming languages in 3D, I'm sure someone can list them.
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zammer990 wrote:
The language is turing complete
Best excuse for anything I use it all the time.
And 3D isn't really hard..
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Molybdenum wrote:
zammer990 wrote:
The language is turing complete
Best excuse for anything I use it all the time.
And 3D isn't really hard..
Yes, an unquestionable argument.
Really it depends what you want to do, creating a full 3D environment that allows movement would be painfully slow and require complex vector math, while stamping a costume whilst moving upwards is easy
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I think there's someone re-creating Scratch completely in a newer version of Squeak that is capable of 3D. I'll try and find a link...
[EDIT]: Here's the link: http://scratch.mit.edu/forums/viewtopic … 96&p=1
Last edited by henley (2012-11-04 11:27:02)
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chrisbown wrote:
you can already make 3D by using certain blocks.
Wireframe, that is.
Dreamod is working on a mod called Sky, that will support 3D.
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Wireframe is one way.
The others include
1. Stamping repeatedly (like my cube project)
2. Using a "z" variable which directly affects the size.
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mythbusteranimator wrote:
Wireframe is one way.
The others include
1. Stamping repeatedly (like my cube project)
2. Using a "z" variable which directly affects the size.
yup, the size is like the z axis.
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mythbusteranimator wrote:
Wireframe is one way.
The others include
1. Stamping repeatedly (like my cube project)
2. Using a "z" variable which directly affects the size.
Just for a little more reference, the first example can be shown here.
And the second can be shown here.
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Sorry for my ignorance, but what is a 3D engine?
Thank you!
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firedrake969_test wrote:
What does 2.5d mean?
Does it mean like xyz?
Using the "z" variable? Because that is not true 3D, but is partly.
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@mythbusteranimator: Please at least skim through the entire thread before posting. It's not that long.
I said this earlier.
henley wrote:
StarlogoTNG is basically just Scratch in 3D. It's even made by MIT.
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There's already a way to program 3D games and FPSs. Scratch 2.0 will come out with Vector Graphics which should help it out.
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