When [gf v] [Hi v] clicked (+) If <key [? v] pressed?> Say [OMG!!! v] [A/C] for [blah blah v] [LOL] secs Go to [fart v] [lol v] Key [? v] [< v] [# v] pressed? //testing... [Hi v] change by [bye v] Set to End When I [not v] receive [do not receive this message v] Broadcast [please let me receive the message v] When I [do v] receive [do not receive this message Wait (2) secs Explode until <world ends> Go to [heaven v]
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<key pressed?> if (+) [else v] say for secs else forever else else play drum for beats replace item of with
Last edited by awesomeness321 (2012-11-03 12:12:35)
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awesomeness321 wrote:
sakafitrady wrote:
awesomeness321 wrote:
when [sprite1 v] clicked//this should be a hat, not stack when gf clicked say [hi!] for (549878377894378434) secsFixed
Fixed
Fixed
Fixed
yeah it's fixed
._.I KNOW. Why does everyone think that I did it wrong on accident?
I was making a point that it's supposed to not be a dropdown menu, it's supposed to just be the name of the sprite it's in.
Well, that is due to technical limitations
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Tip for scratch blocks:don't add end to the forever
Forever Next costume Wait (0.1) secs
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Splodgey wrote:
dvd4 wrote:
Splodgey wrote:
When will people ever listen?Probably never ...
*Reads another 2 pages of nothing but spam* More like definitely never.
Wow..... Just.....Wow.....
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when gf clicked
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when I eat [apple v] change (hunger) by 1
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[scratchblocks]
when gf clicked
repeat until <(timer) > [1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000]>
go to [AV() v]
end
think [lol!] for (3) secs
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try this
this is from my oldest prodgects called satnav car racer
(when gf clicked) when satnav clicked repeat until <(car round the bend) > [10909090878665664]> go to[home v] end think [richt turn after the crossing] for (3) secs( )
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if [ this is cool v] ask [# v][$ v][% v][& v] and wait else Pick random (1 v) to (10 v) else Join [Hello v][world v] else Key [space v] pressed? else letter (1 v) of [world v] else sensor [button pressed v]? else else
Last edited by gfchll (2012-11-04 16:15:55)
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when gf clicked forever Vote for Mitt Romney! We can't afford 4 more stinkin years of Obama! Obama's added more debt than any other presiden, including the first 42 combined. end
Last edited by CN12 (2012-11-04 16:26:08)
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reallqwet wrote:
when gf <not> clicked change x by (y position) change x by (x position) go to x: (direction) y: (x position)
<<<<<lollololololololololololololololololololollololololololollololol>>>>> when gf clicked // lol testing
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when gf clicked [Forum] is loading! wait (15) secs brodcast [Error! The fourm could not load.] Error Error - There was an error loading [Error.err] Error Error Error - There was an error loading [Error.err] brodcast [bluescreen] Error - Could not load [bluescreen.shutdown.err] Windows 95 is out of memory! Memory left - 0.00 GB Errorn- could not load Error - could not load Error Error Error Error Error Errerrerrerrerreererereererrerrerre explode [windows 95] Ashes come out of [windows 95] press [on button] Will not turn on Windows 95 is broken!
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Project: scrolling list Author: saka Scratch: 1.4 of 30-Jun-09 History: 2012-9-11 18:59:07 save scrolling list saka 2012-9-11 19:18:27 save scrolling list saka Totals: Sprites: 2 Stacks: 3 Unique costumes: 9 Unique sounds: 1 -------- Sprite: Stage Costumes (1): background1 (480x360) Sounds (1): pop (0:00:00) No stacks. -------- Sprite: Sprite3 Costumes (7): costume1 (227x37) costume2 (227x37) costume3 (227x37) costume4 (227x37) costume5 (227x37) costume6 (227x37) costume7 (227x37) Sounds (0): Stacks (2): when green flag clicked switch to costume "costume1" hide end when I receive "complete" go to x: -27 y: -22 go to front show forever wait 2 secs next costume if ((costume #) = "7") wait 1 secs hide broadcast "loading done" stop script end -------- Sprite: Sprite2 Costumes (1): costume1 (1x1) Sounds (0): Stacks (1): when green flag clicked hide delete "all" of "metals available" broadcast "placing metals" repeat 60 add "gold" to "metals available" repeat 40 add "lead" to "metals available" repeat 30 add "silver" to "metals available" repeat 24 add "bronze" to "metals available" repeat 12 add "steeel" to "metals available" repeat 12 add "copper" to "metals available" repeat 30 add "platinum" to "metals available" repeat 10 add "cut copper" to "metals available" repeat 10 add "cut gold" to "metals available" repeat 10 add "cut silver" to "metals available" repeat 10 add "cut bronze" to "metals available" repeat 10 add "cut platinum" to "metals available" set "value" to "0" set "value 2" to "0" set "number" to "1" set "random" to "0" broadcast "randomizing" repeat (length of "metals available" ) set "value 2" to (item (number) of "metals available" ) set "random" to (pick random 1 to (length of "metals available" )) set "value" to (item (random) of "metals available" ) replace item (random) of "metals available" with (value 2) replace item (number) of "metals available" with (value) change "number" by 1 broadcast "complete" endan entire project summary LOL big,right?
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when gf clicked say [windows 3.0 is stupid][i cannot live with it] upgrade [windows me v] wait until <[windows me v] upraded> click [on button] on [windows me v] broadcast [popup v] when i receive [popup v] [popup v] says [welcome to windows me! would you like to get started?] do <(select [no v]) and (say (goodbye popup!))> when [no v] selected [popup v] says [Ok! have fun!] broadcast [error v] when i receive [error v] [error] says [virus detected] load (10000000) more [error]s load [BSOD] say [NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO]some things need fixed
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when gf clicked if [time v] = (6: 45) Broadcast [scratch time]
when i receive [scratch time] do scratch
if < [lunchtime v] = (yes)> eat pizza say [Yum!] for (3) secs broadcast [scratch time 2 v]
when i receive [scratch time 2] repeat until <<time > = (10:30)> do scratch end go to [bed] sleep
Last edited by Tornado27 (2012-11-04 19:52:20)
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Tornado27 wrote:
when gf clicked if <(time) = (6: 45)> Broadcast [scratch time v] endwhen i receive [scratch time v] do scratchif < [lunchtime] = (yes)> eat pizza say [Yum!] for (3) secs broadcast [scratch time 2 v] endwhen i receive [scratch time 2 v] repeat until <(time) = (10:30)> do scratch end go to [bed v] sleep
Fixed.
Last edited by ErnieParke (2012-11-05 17:31:26)
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if [this is awesome v] <and> <[awesomeness] = [epic v]> say for [random dropdown menu v]secs forever else end stop all [forever v] forever say end stop script [Hi!] key [hello v][Hi!] [this is fun v] pressed? join [hello] [PURPLE] [world] [YAY! v]
Last edited by awesomeness321 (2012-11-05 17:47:12)
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