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#1 2012-10-30 13:40:08

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

0s1s

Can anyone see what is wrong with my script?

http://i.imgur.com/LZ8aE.gif
(click on it for better size if it is small)


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#2 2012-10-30 14:25:42

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: 0s1s

What are you trying to do?


http://images2.layoutsparks.com/1/218929/rubiks-cube-animated-rotating.gif
"Cogito ergo sum" --  I think, therefore I am

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#3 2012-10-30 18:03:04

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

It's for a project.


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#4 2012-10-30 18:08:18

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: 0s1s

I believe it's the (item [any v] of [list v]).  It chooses a random thing from the list.


Click the sign.
https://s3.amazonaws.com/eterna/eterna2/logo2.png

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#5 2012-10-30 18:11:11

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

Firedrake969 wrote:

I believe it's the (item [any v] of [list v]).  It chooses a random thing from the list.

Is there any possible way to do that without listing every single coordinate?


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#6 2012-10-30 18:21:41

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

WAIT.

I am using the "If (redx) contains (mousex)" etc.


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#7 2012-10-30 18:24:45

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: 0s1s

Perhaps use this as a guide???
0s1s guide


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#8 2012-10-30 18:31:21

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

No, it's fine. I fixed it. Now I have other glitches, but all are being worked out.  smile


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#9 2012-10-30 18:34:08

DJ-stickman
Scratcher
Registered: 2012-10-22
Posts: 500+

Re: 0s1s

mythbusteranimator wrote:

No, it's fine. I fixed it. Now I have other glitches, but all are being worked out.  smile

Awesome!  tongue


http://i1154.photobucket.com/albums/p522/lizzyhipo/cartoon_elf-1.jpg

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#10 2012-10-30 18:39:00

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

Oh, wait. I hit another programmers block.
Anyone wanna take a look at the updated project's script?


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#11 2012-10-31 09:15:18

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

bump


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#12 2012-10-31 16:08:01

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

mythbusteranimator wrote:

bump


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#13 2012-10-31 17:12:25

MoreGamesNow
Scratcher
Registered: 2009-10-12
Posts: 1000+

Re: 0s1s

mythbusteranimator wrote:

mythbusteranimator wrote:

bump

Is it the difficulty the user has clicking the lights or some other problem?


http://images2.layoutsparks.com/1/218929/rubiks-cube-animated-rotating.gif
"Cogito ergo sum" --  I think, therefore I am

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#14 2012-10-31 17:50:50

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

MoreGamesNow wrote:

mythbusteranimator wrote:

mythbusteranimator wrote:

bump

Is it the difficulty the user has clicking the lights or some other problem?

It won't continue. Lemme show you my current script....
(Because the current project edition won't load)


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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#15 2012-11-01 08:42:45

mythbusteranimator
Scratcher
Registered: 2012-02-28
Posts: 1000+

Re: 0s1s

mythbusteranimator wrote:

mythbusteranimator wrote:

bump


http://www.foxtrot.com/comics/2012-04-01-fdb37077.gif
clicky

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