Here's the trailer: http://scratch.mit.edu/projects/mismagius225/2851492
But, anyways, I'm going to need a lot of help for this.
I already have sprites. Tons of them. But what I really need is a scripter and someone who knows how to simulate gravity on a Scratch program.
The game is designed so that when the character touches the right end of the stage, it will change to the next area. There are about 5 or 6 areas in each "level", counting the boss alert chamber and the boss chamber. The boss will appear, do a stance, and then the fight begins.
For the Sigma stages, I'll talk about that when I get there.
I need to somehow get Megaman X so that he won't fall through the platform like he is right now. That's another thing. And there will be gravity stuff(falling off ledges, etc).
Then there's the health system. I was hoping for the traditional Megaman health bar, and the weapons bar. And the boss bar. But the combining with variables and all that...
As for bosses, I've got that covered - I'm making the attack pattern right now.
If there's anything else you think you could help with, lemme know!
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That's a big help! Thanks!
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Bump!
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Sure, that'll help!
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Bump!
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That's fine.
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