how do make a platformer where the players jump speed lowers near the end of the jump. also how do you make it when the player falls he drops faster
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You'd have to create a variable. Let's call it y-vel for y velocity.
When your character jumps, set y vel to 4 (adjust the 4 to match your needs) and make it change y by yvel and set yvel to yvel*0.9 (change the 0.9 if you need to). put an if in there saying "if yvel < -7 (change that) set y vel to -7". repeat this until touching black (or your floor color).
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Thanks
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