Making a ragdoll can be simple. But scrolling with it is not. (at least not with the methods that I know)
From the methods that I know, the trailing behind body relies on the head to change x and y positions. If you scroll, the head will not move. Therefore, the ragdoll becomes a rigid stickman. Everybody please post your ideas!
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Scrolling is simple, making a proper ragdoll is not.
The doll will not move, just the area around it.
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I mean to get the ragdoll effect, you need to have the sprite move. But if the doll does not move because of the scrolling, how do I get the drag behind effect?
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juststickman wrote:
I mean to get the ragdoll effect, you need to have the sprite move. But if the doll does not move because of the scrolling, how do I get the drag behind effect?
You could use some kind of virtual x change... Like if the scrollx goes up with 5 the "real" x of the head sprite virtually changes by -5. Start your calculations with that
It all depends on what script you used, we might be able to help when you upload your ragdoll.
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JSO wrote:
juststickman wrote:
I mean to get the ragdoll effect, you need to have the sprite move. But if the doll does not move because of the scrolling, how do I get the drag behind effect?
You could use some kind of virtual x change... Like if the scrollx goes up with 5 the "real" x of the head sprite virtually changes by -5. Start your calculations with that
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It all depends on what script you used, we might be able to help when you upload your ragdoll.
Thanks... I was half asleep when I posted this.... Couldn't really think... =/
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well its just a pen soo you make a variable that will stretch its legs with x velocity.
so the variable will make his joints turn cw/ccw
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I Already Figured Out I Was Just Half Asleep When I Was Posting
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here is some good ragdoll physics http://scratch.mit.edu/projects/m44/211958
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