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#1701 2012-10-19 06:30:04

legobob23o
Scratcher
Registered: 2012-06-22
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
think [Hm.... *dramatic pause*]
smile

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#1702 2012-10-19 06:31:42

legobob23o
Scratcher
Registered: 2012-06-22
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

say [My 500th forum post!]
smile

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#1703 2012-10-19 06:33:35

legobob23o
Scratcher
Registered: 2012-06-22
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

ask [When is 2.0 coming out?] and wait
say [Soon]
Say [Oh]

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#1704 2012-10-19 13:37:35

mumblerjump2
Scratcher
Registered: 2012-09-22
Posts: 11

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
=P


Hi, your code for Brawl y'all is ' z3ke393 ' . Remember this code, cos i might change the code in the forums!http://gickr.com/results3/anim_3a64118c-788f-3484-e12a-e785c4ae7d55.gif

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#1705 2012-10-19 15:47:51

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

end
forever

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#1706 2012-10-19 15:54:22

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

go to [planet v] [mars v] =

go to [planet v] [mars v]

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#1707 2012-10-19 16:02:36

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

point towards [mouse-pointer v]
do thing [37 v] for (3) [secs v]
point towards nothing
if <<[] = []> = <[] = []>>
 make [sprite1 v] say [] for (0) secs
end
wait (1) secs
stop all except [sprite2 v]
wait (a lot of seconds)
activate all
stop script

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#1708 2012-10-19 16:05:26

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when [red button v] clicked
next costume
end
forever

Last edited by sakafitrady (2012-10-19 16:07:11)

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#1709 2012-10-19 16:18:04

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
add [crab] to [hexbugs v]
add [nano] to [hexbugs v]
add [scarab] to [hexbugs v]
add [inchworm] to [hexbugs v]
add [ant] to [hexbugs v]
add [larva] to [hexbugs v]
add [original] to [hexbugs v]
add [spider] to [hexbugs v]

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#1710 2012-10-19 16:20:05

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

([costume # v] of [anglerfish v])

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#1711 2012-10-19 16:32:21

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

go to life before the dinosaurs
http://i46.tinypic.com/3092fjd.jpg
http://i49.tinypic.com/2qv85y0.jpg

that's life before the dinosaurs

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#1712 2012-10-19 16:37:31

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

CheeseMunchy wrote:

A play area. :DDD

I've been meaning to test some more....

When gf clicked
 :D

http://i46.tinypic.com/3092fjd.jpg
-Sakafitrady

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#1713 2012-10-19 19:08:34

maxamillion321
Scratcher
Registered: 2011-06-17
Posts: 500+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
go to [scratch forums v]
say [Welcome to the scratch forums, where 1,253,764,987,759,134 spams were removed since 2007!] for (100000) secs
if <(forums) = <added spam?>>
say [Welcome to the scratch forums, where 1,253,764,987,759,134\5 spams were removed since 2007!]
end

Last edited by maxamillion321 (2012-10-19 19:09:44)

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#1714 2012-10-19 20:19:28

reallqwet
Scratcher
Registered: 2012-10-06
Posts: 64

Re: Official [Scratchblocks] Testing Play Area

[scratchblocks]
When [Junk v] clicked / / choose-a-sprite
repeat until ( (hi) = (345)
say for (haha) seconds

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#1715 2012-10-19 20:30:18

awesomeness321
Scratcher
Registered: 2012-08-10
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

join <when gf clicked> <if <color [#678256] color [#427852] color [#F14A61]?>>


My newest project:http://blocks.scratchr.org/API.php?user=awesomeness321&amp;action=projects&amp;type=newest&amp;return=image&amp;num=1Color:#30F9A5 I am currently http://blocks.scratchr.org/API.php?user=awesomeness321&amp;action=onlineStatus&amp;type=text

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#1716 2012-10-19 20:33:37

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

reallqwet wrote:

When [Junk v] clicked // choose-a-sprite
repeat until ( (hi) = (345)
 say for (haha) seconds
end

Fixed

Last edited by ErnieParke (2012-10-19 20:34:23)


http://i46.tinypic.com/35ismmc.png

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#1717 2012-10-19 21:00:48

reallqwet
Scratcher
Registered: 2012-10-06
Posts: 64

Re: Official [Scratchblocks] Testing Play Area

more blocks  big_smile 

When gf clicked
if (color [#CA303B] is touching [#C47C43]?)
 forever
 Play sound [drum v]
 go to x:(33) y:(-48)

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#1718 2012-10-19 21:04:40

reallqwet
Scratcher
Registered: 2012-10-06
Posts: 64

Re: Official [Scratchblocks] Testing Play Area

qqqqqqqqqqqqqqqqq wrote:

qqqqqqqqqqqqqqqqq wrote:

qqqqqqqqqqqqqqqqq wrote:

Fixed TROLOLOLO!

smile

ufirhf

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#1719 2012-10-19 23:07:43

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

(pick random (1) to (3)) //get it? 1 to 3
http://i46.tinypic.com/a081tc.jpg
say [get me that diamond!] for (golden) secs
glide (1) secs to x:([x position v] of [diamond v]) y:([y position v] of [diamond v])
say [now I own the diamond! HAHAHAHA!] for (3) secs
go home

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#1720 2012-10-19 23:18:16

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
broadcast [war v]
when I receive [war v]
grab [gun v]
get [sword v]
get [tank v]
command (5) sprites to go in tank
command (5) sprites to [walk v]
get [guns v] , [tanks v] and [swords v] ready
march
get ready for war
repeat (30)
 move (10) steps
end
say [we will fight] for (2) secs
start war
repeat (100)
 shoot
end
repeat (100)
 use sword
end
repeat (20)
 fire tank
end
win

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#1721 2012-10-19 23:38:00

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

random land generator scripts

when gf clicked
clear
go to x:(-209) y:(-157)
forever
 switch to costume [costume1 v]
 go to x:(x position) y:(-157)
 repeat (pick random (10) to [11])
  change y by (10)
  stamp
 end
 change x by (10)
 if <(x position) > [230]>
  stop script
 end
end
when gf clicked
forever
 if <(y position) > (pick random (-95) to (-90))>
  switch to costume [costume2 v]
 end
end

Last edited by sakafitrady (2012-10-19 23:40:19)

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#1722 2012-10-19 23:46:46

sakafitrady
Scratcher
Registered: 2012-09-07
Posts: 100+

Re: Official [Scratchblocks] Testing Play Area

trying out the text styles
will this work?
testing...
Really testing
Do Not Press

Last edited by sakafitrady (2012-10-19 23:54:33)

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#1723 2012-10-20 04:25:31

Chokkan
New Scratcher
Registered: 2011-08-01
Posts: 9

Re: Official [Scratchblocks] Testing Play Area

when gf clicked
Do it at the same time
  go to [mouse-pointer v]
(And)
 think [Scripts in your posts!] for (3) secs
end
think [Scripts in your posts!] for (3) secs

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#1724 2012-10-20 05:49:46

dvd4
Scratcher
Registered: 2010-06-30
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

Chokkan wrote:

when gf clicked
if<do it at warp speed>
  go to [mouse-pointer v]
And
 think [Scripts in your posts!] for (3) secs
think [Scripts in your posts!] for (3) secs
end

fixed  hmm

Last edited by dvd4 (2012-10-20 05:49:56)


I made a mod  big_smile  It's called blook!
http://i49.tinypic.com/16ia63p.png

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#1725 2012-10-20 07:06:09

dvd4
Scratcher
Registered: 2010-06-30
Posts: 1000+

Re: Official [Scratchblocks] Testing Play Area

when [player] clicked
if <(player)=[java]>
say <say<say [yay !]>>
else
join<say [oh no :(]> <say[that is bad]>

Last edited by dvd4 (2012-10-20 07:08:04)


I made a mod  big_smile  It's called blook!
http://i49.tinypic.com/16ia63p.png

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