think we should make a section for gravity because you have to use lots and lots of blocks
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so we could set the gravity to [blank]%
and change the gravity by [blank].
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so we do not have to use lots of blocks,variables and lots of others be a voter and be or and not
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the problem is that scratch isnt exclusively for platformers or physics engines so gravity would be too specific
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777w wrote:
the problem is that scratch isnt exclusively for platformers or physics engines so gravity would be too specific
^^^
and the point of Scratch is to program this yourself.
Gravity is 9.8 m/s/s in real life, so just make a velocity variable, and increase it by a constant that seems right for the screen. and 0 when it hits the thing.
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