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#76 2012-10-07 12:43:47

metal509
Scratcher
Registered: 2009-03-21
Posts: 96

Re: Listos 2

YMIBANWAH wrote:

I mean with no graphics in the rpg. It should ask you for choices and let you do stuff that way.

Yeah yeah I got that but like.. I mean, it'd be hard to place stuff around the map ... with the CURRENT version of cahfee.. LOL

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#77 2012-10-09 00:15:20

MelonInc
Scratcher
Registered: 2012-06-08
Posts: 100+

Re: Listos 2

Sorry that I have not released a stabiler version of LISTOS 2. I've been very busy with homework and sports. I should be able get an update for it by Wednesday or Thursday.


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#78 2012-10-09 12:15:21

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Listos 2

YMIBANWAH wrote:

Firedrake969 wrote:

I can help with the basic tools of List OS, as I'm making my own.

You already quit and need experience with Cahfee programming language that's what it's built in. I'm just making sure you understand.

So?  I have more experience in Scratch, and that's what we are BASICALLY working in.


Alt of Firedrake969.

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#79 2012-10-09 17:01:59

MelonInc
Scratcher
Registered: 2012-06-08
Posts: 100+

Re: Listos 2

Well Firedrake, you can still help. You can make updates and develop apps for LISTOS 2. If you do, post them in their correct galleries.

Last edited by MelonInc (2012-10-09 17:03:02)


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#80 2012-10-14 16:48:23

metal509
Scratcher
Registered: 2009-03-21
Posts: 96

Re: Listos 2

So.. Is anyone still working on this? Or what?

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#81 2012-10-19 08:01:25

metal509
Scratcher
Registered: 2009-03-21
Posts: 96

Re: Listos 2

Guess not. This thread seems to have naturally died. Oh, well. It happens. Bye bye, then.

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#82 2012-10-24 18:59:13

MelonInc
Scratcher
Registered: 2012-06-08
Posts: 100+

Re: Listos 2

Sorry, I've been too busy with school and other stuff. Besides, I am going to start programming in Python now.


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