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#1 2009-06-21 22:36:43

Kingdaro
Scratcher
Registered: 2008-06-08
Posts: 100+

A few new block ideas...

Firstly there should be a Hide List [""]. I'm sure this has been suggested, but I just felt the need to say it. If it's already in the new 1.4 release, then disregard this. I never made a list in 1.4. I know I should have, but I didn't.  tongue

I say a <create variable [name of variable here]> block should be made. Also a <delete variable [name here]> should be made. I think this would be a great idea for saving systems to where you can create save files instead of having to create them in-game, creating only a limited supply of save files.

<if touched bounce>. Simply this. When an object hits another object, putting this in will bounce it! This also has probably been suggested before also, but still, just wanted to say it.

(XSize) and (YSize). The size of a sprite should be divided into X coordinates and Y coordinates, for more specific resizing measurements. Maybe you make a game where you make pancakes or something. You want to flatten the sprite. Lower the Y size, but keep the X size the same!

(Costumes in [sprite name here])A block that states the amount of costumes in another sprite. It could be added to the sensing group.

Feedback would be nice thanks bye!

Last edited by Kingdaro (2009-06-22 16:46:28)

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#2 2009-06-22 04:50:05

TheoMarr
Scratcher
Registered: 2009-04-13
Posts: 100+

Re: A few new block ideas...

The [bounce] block isn't necessary. We need [if touching [] bounce] and [if touching colour [] bounce] blocks, like I mentioned earlier

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#3 2009-06-22 16:47:15

Kingdaro
Scratcher
Registered: 2008-06-08
Posts: 100+

Re: A few new block ideas...

The color thing's a pretty good idea.

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#4 2009-06-22 17:36:20

scmb1
Scratch Team
Registered: 2009-03-19
Posts: 1000+

Re: A few new block ideas...

I like the add/delete variable idea.


http://i48.tinypic.com/2z5pqad.png

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