Insanity 1.2 should have a apt or .deb for linux!
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What interface do you use to program?
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well I don't know how....
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Want to see an awesome example of cloud variables? Check out my cloud paint program!
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how do I get modshare to work? (the projects won't load.) how do I get it to work? (Do I need java insted of flash?)
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Martiscratch wrote:
how do I get modshare to work? (the projects won't load.) how do I get it to work? (Do I need java insted of flash?)
No, we use the flash player.
What exactly does it show? If it just isn't loading, it may be a problem on your end.
Actually, for cloud paint, you need to download it. It uses some features only available in Insanity, and not the web player.
Last edited by jvvg (2012-09-28 11:26:19)
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Were would I extract the win.zip?
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OK. that is the error. Flash loads but the project doesn't.
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jvvg wrote:
Martiscratch wrote:
Were would I extract the win.zip?
Extract it to wherever you want to install Insanity.
I have got insanity (on my dad's PC,I have linux)And I like the
open Dialog [You won the Lottery!]block!
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Martiscratch wrote:
jvvg wrote:
Martiscratch wrote:
Were would I extract the win.zip?
Extract it to wherever you want to install Insanity.
I have got insanity (on my dad's PC,I have linux)And I like the
open Dialog [You won the Lottery!]block!
Thanks.
[offtopic]on Mod Share, I actually modified the scratchblocks plugin to color Insanity blocks properly
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how do I change my modshare password?
If you have to can you delete my old modshare so I can make a new one?
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Martiscratch wrote:
how do I change my modshare password?
If you have to can you delete my old modshare so I can make a new one?
Um, the only way right now is to use the forgot password tool. I'll make a dedicated change password tool right now.
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This thread is now about both Insanity 1.1 and Insanity 1.2 until I have a firm plan for what 1.2 will look like.
Currently on my to-do list:
-Fix broken blocks (mostly done already)
-Make Mod Share Browser
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jvvg wrote:
The downloader works, as long as it is accessed through manually triggering the code.
And HOW do you do that?
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funelephant wrote:
jvvg wrote:
The downloader works, as long as it is accessed through manually triggering the code.
And HOW do you do that?
I have to manually run the function from the workspace using "do it".
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