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#1 2012-09-16 14:13:08

XenoK
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Registered: 2011-09-08
Posts: 1000+

EternityX1 Development Topic

This topic is for P110 and I to collaborate easier on specifically EternityX1, a website platform for Eternity Incurakai to use.  It is to feature a project browsing area (similar to that of scratch's), profiling, and much more.


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#2 2012-09-16 14:15:28

jvvg
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Re: EternityX1 Development Topic

Is there any way I could test it? I'd like to see if there are any improvements I can make.


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#3 2012-09-17 13:45:15

XenoK
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Re: EternityX1 Development Topic

jvvg wrote:

Is there any way I could test it? I'd like to see if there are any improvements I can make.

ive already started in on implementing the full alpha version.  but, when we get this part done, you will be more than welcome to test it.


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#4 2012-09-17 16:20:23

XenoK
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Re: EternityX1 Development Topic

ok, P110, I created new contents for the <head> tag, to lay out and stuff.  It is in both the admin_avatar.php, and admin_ban.php

I'll finish implementing all of the admin_ files

I'll need you to add it to the change_ files

when adding it, change the title, author, description, and keywords metatags accordingly.  And the title tag.


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#5 2012-09-17 16:46:06

XenoK
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Re: EternityX1 Development Topic

finished admin_ files, and realized you're probably asleep


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#6 2012-09-18 13:05:53

XenoK
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Re: EternityX1 Development Topic

I'll add it to the message_ files, you add it to the report_ files, and then we'll work together on adding it to the other files.


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#7 2012-09-18 13:16:57

XenoK
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Re: EternityX1 Development Topic

finished message_ files.  All I need you to do, is finish yours, and we can do the uncategorized files, and organize the directories more.


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#8 2012-09-18 16:23:37

P110
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Re: EternityX1 Development Topic

ok, sorry didn't check here sooner, ok uh, sorry, can't keep track, what do you need me to do at the moment?


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#9 2012-09-19 20:40:21

XenoK
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Re: EternityX1 Development Topic

XenoK wrote:

ok, P110, I created new contents for the <head> tag, to lay out and stuff.  It is in both the admin_avatar.php, and admin_ban.php

I'll need you to add it to the change_ files and report_ files

when adding it, change the title, author, description, and keywords metatags accordingly.  And the title tag.


Eternity Tasks has launched into Alpha One! http://tasks.eternityincurakai.com/EI%20projects.png

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#10 2012-09-20 10:22:16

XenoK
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Re: EternityX1 Development Topic

Bump


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#11 2012-09-20 12:05:24

XenoK
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Re: EternityX1 Development Topic

Finished planning out messaging


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#12 2012-09-20 13:57:58

XenoK
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Re: EternityX1 Development Topic

doing some work on styling, so we definitely need that maintenance mode on now.  I fixed some organization so far, have to finish the rest of it later.


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#13 2012-09-21 09:34:29

XenoK
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Re: EternityX1 Development Topic

Bump


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#14 2012-09-21 20:05:53

P110
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Re: EternityX1 Development Topic

Really sorry, as i mentioned on ei thread my router decided to fry itself


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#15 2012-09-21 20:21:49

P110
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Re: EternityX1 Development Topic

have you seen the annoying reply on your blog? I tried to get back at them. Anyhoo, I'll take a look at that stuff, nice work on the blog btw

Last edited by P110 (2012-09-24 16:25:05)


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#16 2012-09-21 20:52:42

jvvg
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Re: EternityX1 Development Topic

You might want to fix your footer...
http://i.imgur.com/x1VHf.png


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#17 2012-09-22 09:49:15

P110
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Re: EternityX1 Development Topic

jvvg wrote:

You might want to fix your footer...
http://i.imgur.com/x1VHf.png

XenoK, is working on it, that is why it's down


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#18 2012-09-22 10:27:09

XenoK
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Re: EternityX1 Development Topic

P110 wrote:

jvvg wrote:

You might want to fix your footer...
http://i.imgur.com/x1VHf.png

XenoK, is working on it, that is why it's down

footer is fixed,  Have you fixed the change_ and report_ files?


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#19 2012-09-22 10:51:02

XenoK
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Re: EternityX1 Development Topic

the stylesheet is completely reorganized.  There may be a few things left undone, but that, I can do later.  Lots of other things to do for it. 

I'll start working on the logs


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#20 2012-09-22 10:54:14

XenoK
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Re: EternityX1 Development Topic

log your new changes in changelog2.log found in logs > change


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#21 2012-09-22 11:48:30

XenoK
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Re: EternityX1 Development Topic

I'll work on the pages directory (p)


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#22 2012-09-24 16:23:34

P110
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Registered: 2011-04-12
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Re: EternityX1 Development Topic

Whoa, I go off for a day and this? I'll get to work sir (salute!)

EDIT: soz, gtg sleep, I'll do tomorrow?

Last edited by P110 (2012-09-24 16:42:03)


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#23 2012-09-25 16:55:08

P110
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Re: EternityX1 Development Topic

Done  smile

Anything else?


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#24 2012-09-26 20:04:14

XenoK
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Registered: 2011-09-08
Posts: 1000+

Re: EternityX1 Development Topic

P110 wrote:

Done  smile

Anything else?

well, I'm currently fixing the pages files, how about you create a notifications file in the includes directory and design the notifications section?  (it'll output two variables, just design it for now, and have the contents be testing for both..  the variables will be messages, and reports.)  Then, you can add the include statement to some of the files.


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#25 2012-09-26 20:23:24

XenoK
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Registered: 2011-09-08
Posts: 1000+

Re: EternityX1 Development Topic

Moving into the login page, I've made a note to myself to clean it up further as far as error organization. 

other things to do:

- add contact form to banned page
- remove contact link from maintenance page


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