That block would stop every script currently running in the project but keep the script the script the block is on running.
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BoltBait wrote:
The Scratch Team has already said that this will be included in v2.0.
Yep.
0.o another deja vu. 0.o
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BoltBait wrote:
The Scratch Team has already said that this will be included in v2.0.
Yus. Whoopee. Yahoo.
I and some other people thought of it a while ago
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Already implemented in 2.0
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so if you select
[other scripts in stage]
can you put a block underneath it like this?
Last edited by thebriculator (2012-09-18 23:51:51)
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No, you can't put blocks under the stop other scripts block, but that may change
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hmm, it would be nice if you could
what does
stop all [other scripts in stage]
do?
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The block mentioned stops other scripts in the sprite it runs in, not all of them. And you can stack others beneath it when it's like that.
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oh, great! that would be really cool.
So if I understand this right, that sprite's scripts stop, obviously except the particular one. I can't wait!
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