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#1 2011-06-27 01:39:16

BoltBait
Scratcher
Registered: 2009-03-09
Posts: 1000+

Anyone have a "Turbo Mode" detector?

I'm working on a project which will REQUIRE turbo mode in the new flash player.  Does anyone have a reliable script that can detect that turbo mode is running?


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#2 2011-06-27 01:55:38

Jonathanpb
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Registered: 2008-07-25
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

Just put a notice at the beginning of the project about Turbo-Speed instead of completely restricting it  hmm

Well, I guess you could get the project to do something like add 1 to a variable 1000 times - if it takes too long, it isn't in Turbo-Speed  tongue


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#3 2011-06-27 01:55:48

what-the
Scratcher
Registered: 2009-10-04
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

You would have to make a frame rate counter and assume high frame rate is turbo mode.


My speed tester might give you an idea on how to test for turbo mode.

http://scratch.mit.edu/projects/what-the/1511514

Notice how turbo gives a score above 5 and non turbo is lower.

Last edited by what-the (2011-06-27 01:56:30)


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#4 2011-06-27 17:48:04

BoltBait
Scratcher
Registered: 2009-03-09
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

Thanks for the input guys.

So, which blocks, specifically, run a lot slower in normal mode than in turbo mode?


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#5 2011-06-27 18:38:26

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

I'd try wait (0)... I know it causes normal scratch to skip on to the next 'thread'.
Or just an empty repeat 10 or something - loop ends also cause skips/waits in normal mode I think.


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#6 2011-06-27 20:19:47

what-the
Scratcher
Registered: 2009-10-04
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

Try this it works for me (Offline).


http://img90.imageshack.us/img90/3332/31841265.png


If you don't want to reset the timer set a variable to the timer value and check to see how much it has increased.

Last edited by what-the (2011-06-27 20:20:46)


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#7 2011-06-28 00:42:18

BoltBait
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Registered: 2009-03-09
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

Thanks!  That totally did the trick.


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#8 2011-06-28 10:47:03

what-the
Scratcher
Registered: 2009-10-04
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

BoltBait wrote:

Thanks!  That totally did the trick.

No problem  smile


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#9 2011-06-28 11:25:04

sci_test
Scratcher
Registered: 2011-06-22
Posts: 100+

Re: Anyone have a "Turbo Mode" detector?

BoltBait wrote:

Thanks!  That totally did the trick.

And it works online toosmile

I couldn't get into turbo in the program though.  hmm


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Last edited by scimonster (1970-01-01 00:00:00)

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#10 2011-06-28 12:42:57

Joeman592
Scratcher
Registered: 2010-01-23
Posts: 100+

Re: Anyone have a "Turbo Mode" detector?

Link to Detectors - project of mine that detects it.

Last edited by Joeman592 (2011-06-28 12:43:29)


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#11 2011-07-01 22:09:46

BoltBait
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Registered: 2009-03-09
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?


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#12 2011-07-07 10:26:33

andresmh
Scratch Team at MIT
Registered: 2007-03-05
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

what-the wrote:

Try this it works for me (Offline).


http://img90.imageshack.us/img90/3332/31841265.png


If you don't want to reset the timer set a variable to the timer value and check to see how much it has increased.

This is great. You might want to create a wiki article about it  smile


Andres Monroy-Hernandez | Scratch Team at the MIT Media Lab
on identi.ca and  twitter

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#13 2011-07-07 11:07:31

kaikaiprogrammerguy
Scratcher
Registered: 2011-06-26
Posts: 6

Re: Anyone have a "Turbo Mode" detector?

what-the wrote:

Try this it works for me (Offline).


URL blocked


If you don't want to reset the timer set a variable to the timer value and check to see how much it has increased.

Thank you! I have been needing Turbo Mode detection for a while. And how did you come up with that script?

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#14 2011-07-07 12:18:53

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

andresmh wrote:

what-the wrote:

Try this it works for me (Offline).


http://img90.imageshack.us/img90/3332/31841265.png


If you don't want to reset the timer set a variable to the timer value and check to see how much it has increased.

This is great. You might want to create a wiki article about it  smile

Done.  big_smile

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#15 2011-07-07 14:11:41

meowmeow55
Scratcher
Registered: 2008-12-24
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

scimonster wrote:

andresmh wrote:

what-the wrote:

Try this it works for me (Offline).


http://img90.imageshack.us/img90/3332/31841265.png


If you don't want to reset the timer set a variable to the timer value and check to see how much it has increased.

This is great. You might want to create a wiki article about it  smile

Done.  big_smile

Shouldn't it be, like, a section of the Turbo Mode article (or whatever it's called)?


Yawn.

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#16 2011-07-07 14:23:47

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

meowmeow55 wrote:

scimonster wrote:

andresmh wrote:


This is great. You might want to create a wiki article about it  smile

Done.  big_smile

Shouldn't it be, like, a section of the Turbo Mode article (or whatever it's called)?

You have an account. Say so on the talk page so we can have a civilized Wiki discussion.  tongue

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#17 2012-01-22 13:17:37

360-International
Scratcher
Registered: 2011-07-17
Posts: 100+

Re: Anyone have a "Turbo Mode" detector?

See this: http://wiki.scratch.mit.edu/wiki/Detecting_Turbo_Mode

Last edited by 360-International (2012-01-22 13:18:12)


https://lh4.googleusercontent.com/Oib6kyze-OrCFIRlqL6HYnWuHBQp1GfFoh5CkBlZGe3_9WCk-_DDwgfFrnD_mxJ_x2b18hMUyV2KVtIDiLdebyWaQQ6fbpKpZs-8auVep1zoSgOv-iA

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#18 2012-01-22 13:57:47

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

That page was based off this forum thread. XD

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#19 2012-01-26 05:31:32

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

what-the wrote:

Try this it works for me (Offline).


http://img90.imageshack.us/img90/3332/31841265.png


If you don't want to reset the timer set a variable to the timer value and check to see how much it has increased.

It won't work for all, because on Flash Turbo it goes above 0.1

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#20 2012-01-30 11:48:06

Overture
Scratcher
Registered: 2012-01-09
Posts: 91

Re: Anyone have a "Turbo Mode" detector?

In turbo mode, the fps rate for a few projects I've tried out had been set to infinite


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#21 2012-06-15 18:02:39

SFollis
Scratcher
Registered: 2012-03-04
Posts: 76

Re: Anyone have a "Turbo Mode" detector?

BoltBait wrote:

I'm working on a project which will REQUIRE turbo mode in the new flash player.  Does anyone have a reliable script that can detect that turbo mode is running?

Yes! i do! it actually though, doesn't work twice in a row, so i made it automatically give an error, but you fix it by refreshing the page, it  senses java, flash, turbo mode flash, and if downloaded! here it is! http://scratch.mit.edu/projects/SFollis/2613149


http://blocks.scratchr.org/API.php?user=SFollis&action=projects&type=newest&return=image&num=1 is a picture of my project http://blocks.scratchr.org/API.php?user=SFollis&action=projects&type=newest&return=text&num=1 which has http://blocks.scratchr.org/API.php?user=SFollis&action=projects&type=newest&return=views&num=1 views

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#22 2012-06-15 18:14:13

chanmanpartyman
Scratcher
Registered: 2011-05-30
Posts: 500+

Re: Anyone have a "Turbo Mode" detector?

SFollis wrote:

BoltBait wrote:

I'm working on a project which will REQUIRE turbo mode in the new flash player.  Does anyone have a reliable script that can detect that turbo mode is running?

Yes! i do! it actually though, doesn't work twice in a row, so i made it automatically give an error, but you fix it by refreshing the page, it  senses java, flash, turbo mode flash, and if downloaded! here it is! http://scratch.mit.edu/projects/SFollis/2613149

You're a little late. He got the detector and finished it about a year ago.

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#23 2012-09-09 14:59:22

Nekrobat
Scratcher
Registered: 2012-07-17
Posts: 18

Re: Anyone have a "Turbo Mode" detector?

when gf clicked
switch to background [please turn on turbo mode v]
broadcast [play game v]
But i dont think people will just simply turn on turbo mode


I'm not good with scratch blocks in this

Last edited by Nekrobat (2012-09-09 15:03:47)


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#24 2012-09-09 15:10:22

MrFlash67
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Anyone have a "Turbo Mode" detector?

Nekrobat wrote:

when gf clicked
switch to background [please turn on turbo mode v]
broadcast [play game v]
But i dont think people will just simply turn on turbo mode


I'm not good with scratch blocks in this

Please don't post on old, resolved topics. This is 'necroposting', and is frowned upon by the community.


Who would win, SOPA or PIPA?

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#25 2012-09-09 15:50:01

jukyter
Scratcher
Registered: 2009-12-06
Posts: 1000+

Re: Anyone have a "Turbo Mode" detector?

MrFlash67 wrote:

Nekrobat wrote:

when gf clicked
switch to background [please turn on turbo mode v]
broadcast [play game v]
But i dont think people will just simply turn on turbo mode


I'm not good with scratch blocks in this

Please don't post on old, resolved topics. This is 'necroposting', and is frowned upon by the community.

See:
sad
Nekrobat
Frowning on you


cause a bird and a fish could fall in love/but where would they live?

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