Did anyone besides me know that you can change the sprite that comes up upon opening scratch? Make your sprite and then right click it, click export sprite, then name it default.sprite
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gamerdylan100 wrote:
Did anyone besides me know that you can change the sprite that comes up upon opening scratch? Make your sprite and then right click it, click export sprite, then name it default.sprite
Interesting...but not relevant to this topic. Please remain on-topic.
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Can scratch 3.0 or whatever have objects?
Sprites are programmable images which can change between costumes.
Objects are programmable trees (stick things) disguised with graphics. You program the tree and the graphics come too, so you may have costumes and poses. You first change the tree, you can choose if you want to have a costume for the pose, you can match a costume to a pose so you can see the tree that you're matching to it.
I'm going to have to make a new post, my phone beeps at 512 characters.
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Ok, back again!
I'll describe the blocks you would control objects with.
Switch pose to pose [ps1] Tween pose from pose [ps1] to pose [ps2] in (1) secs Link pose [ps1] with costume[cstm1] Sequence poses [1,2,3,4] and define as sequence (1) Run sequence (1) [with] tween for (4) secs <sequence (1) running?> <object (1) pose is (1)?>Please ask if you want me to explain further!
Last edited by pinnipediator (2012-06-23 02:32:43)
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Challenges for Students - My suggestion
(sorry my bad english)
Considering that Scratch:
a) it has some potentialities that are little used in projects;
b) it motivates the students and it develops several capacities
c) it is being increasingly used in school;
d) some scratchers are teachers, other teachers look for ideas for the classroom and many scratchers at MIT ARE STUDENTS
I suggest a link at Home to a gallery (for visibility for teachers, not for Scratch team to select projects and put in Home) with a brief description that call the attention of teachers, also of students.
My idea is not a contest. "Challenges" as invitation. Projects show problems to solve in Scratch, or solve a problem and asks the resolution of another similar problem less easy. Other teachers may therefore lead the challenge to class, and students can send their projects with the resolution programmed to the gallery. Gallery does not have to be created by Scratch-Team, could be created by me or mathjp that has many ideas for the challenges.
The aim is also to motivate or provide ideas for teachers to use Scratch in the classroom but students may take the initiative responding to the challenges.
(In my country we are to introduce Scratch at school)
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bucks456 wrote:
i think you should be able to record videos with a camra or something and beable to put it on scratch
First record it with a video camera, upload that video to youtube, use a youtube video to gif converter like Gifsoup to convert it to a gif, then import the gif into scratch.
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To import a gif, you import sprite from file (import the gif that you want), go to costumes, import the gif again into costumes- all the frames of animation or video will appear. Now program it to be animated. The easiest way to do that is:
when gf clicked forever next costume wait (0.1) secs endBut you probably already knew that.....
Last edited by pinnipediator (2012-07-25 03:11:12)
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Mokat wrote:
bucks456 wrote:
i think you should be able to record videos with a camra or something and beable to put it on scratch
First record it with a video camera, upload that video to youtube, use a youtube video to gif converter like Gifsoup to convert it to a gif, then import the gif into scratch.
But then you need to upload and download, and you get a watermark.
Just import your video into Virtualdub and export it to a GIF.
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I think scratch should be able to interact with the web. (e.g. Get data. Display the time.)
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to scratch team
i have a suggestion for scratch. when making a project you can only share it on
your users stuff. there should be something called a link which says that 2 or more people made it and it puts the project on all the people that made it in their stuff
thanks!
straightA :0
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It'd be great if there was a block that was
wait untiland then an option for
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I just thought of something, perheps two separate blocks for right and left click? Rather than just mouse down.
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I think scratch should have
<hidden?> <[sprite 1 v] hidden?> <shown?> <[sprite 1 v] shown?> <[broadcast message v] sent?> <[broadcast message v] recieved?>You wouldn't need all of these (probably not the 5th one) but i've found plenty of obstacles which are be unsolvable without these blocks and i've had to change my original project plans to ones i rather wouldn't have. Anyway, scratch team, please consider this suggestion!
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Well, a workaround to those problems exist. When you tell something to hide, have it set a variable to indicate it's hiding, and go from there. However, the sixth one would definitely be a nice addition, one that would be very useful, but if you are capable of complicating variables then you should be able to workaround that too.
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it wold be good that on the SCRATCH website, it lets you change your profile name as i have had to close 2 accounts just to change my name on the website
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bluepuffin wrote:
I think scratch should be able to interact with the web. (e.g. Get data. Display the time.)
Planned already!
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I think it would be cool to havve a block like this:
play sound (...) until (...)and...
play sound(...) for(...) secs
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Hi,
My suggestions for scratch:
1. Add layers to the editor and make several more tools. Allow textures to be used. Add a mirror tool. Add a move tool(That can move individual strokes).
2. Allow parenting and grouping of sprites.
3. Allow much more diverse and easily accessible off screen options.
4. A "send" command.
5. Add more interaction between sprites.(e.i. Add a "Hat" block that says
when [sprite1] is at (x=10) (y=10))
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pinnipediator wrote:
I think scratch should have
<hidden?> <[sprite 1 v] hidden?> <shown?> <[sprite 1 v] shown?> <[broadcast message v] sent?> <[broadcast message v] recieved?>
Totally agree, pinnipediator,
regards,
CAA14
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Hi,
Another thing would be:
- Allowing pins to be created to "bend" and distort a sprite, In essence, pose the sprite.
This would of course be part of the paint editor. It would be like turning a sprite into a puppet making costumes much easier to make.
Regards,
CAA14
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