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#1 2012-08-31 21:04:26

warriorcats3125
Scratcher
Registered: 2012-02-11
Posts: 100+

'Change Cursor to' blocks

I have a suggestion that would allow the mouse cursor to be changed to a sprite.
The blocks would look like this:

 
set cursor to [sprite1 v] 
set cursor to default cursor
The 'set cursor to sprite' block would change the cursor image to a sprite, while the 'set cursor to default cursor' block would set the cursor back to the default cursor for that user's computer.


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http://i46.tinypic.com/244bp1h.jpg

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#2 2012-08-31 21:07:57

jontmy00
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: 'Change Cursor to' blocks

What if the cursor is bigger than the screen?

And Scratch doesn't use the computer's cursor. It uses the black with white outline one.


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#3 2012-08-31 21:32:21

warriorcats3125
Scratcher
Registered: 2012-02-11
Posts: 100+

Re: 'Change Cursor to' blocks

jontmy00 wrote:

What if the cursor is bigger than the screen?

And Scratch doesn't use the computer's cursor. It uses the black with white outline one.

The cursor would be automatically downsized to the default cursor size.
If the project were in Scratch, the default cursor would be the black and white one. If the project were running off the Scratch website, the default cursor would be the computer's default cursor.


The angels have the phone box...
http://i46.tinypic.com/244bp1h.jpg

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#4 2012-08-31 21:37:45

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: 'Change Cursor to' blocks

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor


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#5 2012-08-31 23:48:40

OverPowered
Scratcher
Registered: 2012-07-27
Posts: 100+

Re: 'Change Cursor to' blocks

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

But then trolls would just  hide your cursor and make navigation tedious...

Maybe instead of being able to have any image as a mouse cursor, only certain-sized images could be used as mouse cursors, removing the need for automatic resizement...


Newest project: Tunnel TEST ~http://blocks.scratchr.org/API.php?user=OverPowered&action=onlineStatus~ On my mind: Unicameralism

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#6 2012-08-31 23:53:23

jontmy00
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: 'Change Cursor to' blocks

OverPowered wrote:

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

But then trolls would just  hide your cursor and make navigation tedious...

Maybe instead of being able to have any image as a mouse cursor, only certain-sized images could be used as mouse cursors, removing the need for automatic resizement...

I wonder what will happen if the browser disables the hiding of cursors...


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#7 2012-09-01 10:27:12

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: 'Change Cursor to' blocks

OverPowered wrote:

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

But then trolls would just  hide your cursor and make navigation tedious...

Maybe instead of being able to have any image as a mouse cursor, only certain-sized images could be used as mouse cursors, removing the need for automatic resizement...

well obviously the cursor would only hide when it's touching the project window...


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#8 2012-09-01 11:04:19

pizza22
Scratcher
Registered: 2012-04-30
Posts: 500+

Re: 'Change Cursor to' blocks

Yeah, hide and show cursor, I made a forum on that too

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#9 2012-09-03 18:27:27

warriorcats3125
Scratcher
Registered: 2012-02-11
Posts: 100+

Re: 'Change Cursor to' blocks

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

However, we don't have a way to hide and show the cursor.


The angels have the phone box...
http://i46.tinypic.com/244bp1h.jpg

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#10 2012-09-03 19:10:58

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: 'Change Cursor to' blocks

warriorcats3125 wrote:

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

However, we don't have a way to hide and show the cursor.

exactly, that's my suggestion


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#11 2012-09-03 23:17:45

warriorcats3125
Scratcher
Registered: 2012-02-11
Posts: 100+

Re: 'Change Cursor to' blocks

Wes64 wrote:

warriorcats3125 wrote:

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

However, we don't have a way to hide and show the cursor.

exactly, that's my suggestion

Good idea.
There is already a topic discussing that idea, so mods, you can close this topic.


The angels have the phone box...
http://i46.tinypic.com/244bp1h.jpg

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#12 2012-09-04 00:15:16

OverPowered
Scratcher
Registered: 2012-07-27
Posts: 100+

Re: 'Change Cursor to' blocks

Wes64 wrote:

OverPowered wrote:

Wes64 wrote:

i think the same effect could be done simply by having the option to hide the mouse pointer. then you could build a sprite that functions as a cursor

But then trolls would just  hide your cursor and make navigation tedious...

Maybe instead of being able to have any image as a mouse cursor, only certain-sized images could be used as mouse cursors, removing the need for automatic resizement...

well obviously the cursor would only hide when it's touching the project window...

Fullscreen.
As a rule, I don't believe Scratch should be able to hide the user's mouse - It's just rude.


Newest project: Tunnel TEST ~http://blocks.scratchr.org/API.php?user=OverPowered&action=onlineStatus~ On my mind: Unicameralism

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#13 2012-09-04 00:35:35

jontmy00
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: 'Change Cursor to' blocks

OverPowered wrote:

Wes64 wrote:

OverPowered wrote:


But then trolls would just  hide your cursor and make navigation tedious...

Maybe instead of being able to have any image as a mouse cursor, only certain-sized images could be used as mouse cursors, removing the need for automatic resizement...

well obviously the cursor would only hide when it's touching the project window...

Fullscreen.
As a rule, I don't believe Scratch should be able to hide the user's mouse - It's just rude.

Good thing my browser disables the disabling of mouse-cursors.


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#14 2012-09-04 03:55:30

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: 'Change Cursor to' blocks

They would be cool, but it should be a dropdown with "Busy", "Normal", and "Hidden".


http://i50.tinypic.com/312u714.jpg

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#15 2012-09-04 04:03:29

jji7skyline
Scratcher
Registered: 2010-03-08
Posts: 1000+

Re: 'Change Cursor to' blocks

BirdByte wrote:

They would be cool, but it should be a dropdown with "Busy", "Normal", and "Hidden".

+1

It's been suggested before though, and some Scratch modifications have this block afaik.


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#16 2012-09-04 04:38:30

taddl
Scratcher
Registered: 2009-03-08
Posts: 100+

Re: 'Change Cursor to' blocks

a block wich sets the mouse pointer to X:0 and Y:0 would also be very useful for first person games, butpeople could make projects in wich you couldn't use the mouse, so they're probably never gonna add it...


http://blocks.scratchr.org/API.php?action=projects&type=newest&return=image&user=taddl
http://blocks.scratchr.org/API.php?user=taddl&action=projects&type=newest&return=text&num=1

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#17 2012-09-04 04:53:46

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: 'Change Cursor to' blocks

taddl wrote:

a block wich sets the mouse pointer to X:0 and Y:0 would also be very useful for first person games, butpeople could make projects in wich you couldn't use the mouse, so they're probably never gonna add it...

It's impossible for Squeak to move the mouse. Flash too.


http://i50.tinypic.com/312u714.jpg

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