How would I be able to make a projectile shoot out of something pointing towards the mouse pointer with the path being parabolic?
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when gf clicked set [power v] to [some number] forever go to [starting place v] repeat until <mouse down?> point towards [mouse-pointer v] end set [x-vel v] to ((power)*([sin v] of (direction))) set [y-vel v] to ((power)*([cos v] of (direction))) repeat until <<touching [ground v]?> or <touching [edge v]?>> change x by (x-vel) change y by (y-vel) change [y-vel v] by (-0.2) // gravity
Last edited by MoreGamesNow (2012-08-28 17:28:37)
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Here's an example I made for berberberber:
http://scratch.mit.edu/projects/Molybdenum/2622042
EDIT: Outposted.
Last edited by Molybdenum (2012-08-28 17:29:33)
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