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#1 2012-08-27 08:41:30

Scratcher456
Scratcher
Registered: 2010-12-04
Posts: 58

Level design for Ninja/ platformer/ cartoon/ thing

So, I'm making a game where you play this ninja dude with a gun who has to infiltrate the enemy base. Check it out here, if you want: http://scratch.mit.edu/projects/Scratcher456/2750904 (Yes, you start out with a hang-glider). The thing is, I'm terrible at level design. So, this is where you guys come in. If someone could come up with a few levels and post them here, I'd be so pleased. You don't have to put the enemies in or anything, just leave room for them to stand. It also doesn't matter what color you make them. The hitbox works with black, but if it's the wrong color, I can paint bucket it.

Thanks a ton!

Last edited by Scratcher456 (2012-08-28 13:17:48)


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#2 2012-08-27 08:58:01

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Level design for Ninja/ platformer/ cartoon/ thing

To post a link, use [url] in front of the url, and put[/url] at the end.


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#3 2012-08-27 09:36:28

Scratcher456
Scratcher
Registered: 2010-12-04
Posts: 58

Re: Level design for Ninja/ platformer/ cartoon/ thing

henley wrote:

To post a link, use [url] in front of the url, and put[/url] at the end.

Useful... Thanks!


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#4 2012-08-27 13:36:40

Scratcher456
Scratcher
Registered: 2010-12-04
Posts: 58

Re: Level design for Ninja/ platformer/ cartoon/ thing

Bump


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#5 2012-08-27 18:24:31

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Level design for Ninja/ platformer/ cartoon/ thing

I think you should be able to jump higher, that would make level design easier.


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#6 2012-08-28 07:14:23

Scratcher456
Scratcher
Registered: 2010-12-04
Posts: 58

Re: Level design for Ninja/ platformer/ cartoon/ thing

henley wrote:

I think you should be able to jump higher, that would make level design easier.

I'm still tinkering with the engine. I may end up increasing jump height in V. 0.6


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