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#1 2012-08-25 16:44:33

ZombieHappines
Scratcher
Registered: 2012-01-19
Posts: 100+

i need help

i have a idea of a cube and when you press the left arrow key or right arrow key it rotates to move forward or backward and if it isnt flat against the ground it falls flat against the ground but i cant think of a script

Last edited by ZombieHappines (2012-08-25 16:44:54)


http://i47.tinypic.com/10wr3bq.jpg
http://i50.tinypic.com/2w7onpy.png

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#2 2012-08-25 16:48:41

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: i need help

Wes64 made something like this here, check out his scripts.  smile


http://i50.tinypic.com/312u714.jpg

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#3 2012-08-25 16:50:44

ZombieHappines
Scratcher
Registered: 2012-01-19
Posts: 100+

Re: i need help

thats a lot to complicated


http://i47.tinypic.com/10wr3bq.jpg
http://i50.tinypic.com/2w7onpy.png

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#4 2012-08-25 16:54:10

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: i need help

ZombieHappines wrote:

thats a lot to complicated

The script you are thinking of IS complicated. Lots of trigonometry is involved in the basics.


http://i50.tinypic.com/312u714.jpg

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#5 2012-08-25 17:03:43

ZombieHappines
Scratcher
Registered: 2012-01-19
Posts: 100+

Re: i need help

BirdByte wrote:

ZombieHappines wrote:

thats a lot to complicated

The script you are thinking of IS complicated. Lots of trigonometry is involved in the basics.

yes but there has to be one a little shorter


http://i47.tinypic.com/10wr3bq.jpg
http://i50.tinypic.com/2w7onpy.png

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#6 2012-08-25 19:12:26

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: i need help

ZombieHappines wrote:

BirdByte wrote:

ZombieHappines wrote:

thats a lot to complicated

The script you are thinking of IS complicated. Lots of trigonometry is involved in the basics.

yes but there has to be one a little shorter

There is, though you wouldn't be able to controls the shape's radius, just the number of sides and their length.


http://i46.tinypic.com/35ismmc.png

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#7 2012-08-25 22:28:24

ZombieHappines
Scratcher
Registered: 2012-01-19
Posts: 100+

Re: i need help

i want a regular square that does that stuff without the side changing and the side length
sorry i meant square

Last edited by ZombieHappines (2012-08-25 23:02:29)


http://i47.tinypic.com/10wr3bq.jpg
http://i50.tinypic.com/2w7onpy.png

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#8 2012-08-25 22:56:18

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: i need help

ZombieHappines wrote:

i want a regular cube that does that stuff without the side changing and the side length

Oh, you're thinking of a [b]cube[/cube] not a square. My mistake. Anyway that would require a lot of stamping or trigonometry.


http://i46.tinypic.com/35ismmc.png

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#9 2012-08-26 08:01:08

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: i need help

Hey, I made a simpler script that hopefully does what you need. It's still not easy though - what you're trying to do is kind of complicated.

Start with creating a 50px by 50px square  smile  Since it's a bit of a hassle, I made one and uploaded it on Scratch Resources here  smile

First of all, you want to be able to nicely control the *rotation* of the square with the arrow keys. For that we'll use something similar to the common velocity or speed method for scrollers. Instead of controlling the sprite's vertical/horizontal movement, we'll use it for rotation:

when clicked
set
turn speed
to
0
forever
if
key
left arrow
pressed?
change
turn speed
by
-1
if
key
right arrow
pressed?
change
turn speed
by
1
set
turn speed
to
turn speed
*
0.9

Now, you'll want to make a script that turns the sprite using this (turn speed) variable.
We also have to set the y position so that it looks like the square is rolling over its corner. For that, we'll need some math.

when clicked
forever
set
angle
to
direction
+
45
mod
90
-
45

This is the angle of the square, compared to it being flat on the ground (a number ranging from -45 to 0 to 45). It's also the amount of degrees we still have to turn before it's lying down on it's side.

Now for the turning/positioning:

when clicked
forever
turn
turn speed
degrees
set y to
-100
+
sqrt
of
2
-
1
*
25
*
abs
of
angle
/
45

The turning is kind of obvious.

The second block is a little harder. If you'd be interested in understanding it, (sqrt(2) - 1) * 25 is the difference between 1) the distance from the center to the side and 2) the distance from the center to a corner. If the square is standing on a corner, you want to add that to the y position (so it's a little higher). If it's on its side, you add nothing. If it's somewhere in between, you add something that is somewhere in between 0 and the full difference between those 2 distances.

-100 is a fixed position, so you can change this to move your sprite up/down.

Note that this is actually just approximate and not physically correct - but it sure looks like it  big_smile

You can experiment with your project at this point, you'll notice that the square rotates nicely, and moves as if it's rolling over its corners.

What we haven't done yet, is making it "fall" onto its side realistically. That's also kinda hard. That's what this script does:

when clicked
forever
if
not
key
left arrow
pressed?
and
not
key
right arrow
pressed?
if
abs
of
angle
>
3
"accelerate" to fall on its side
if
angle
>
0
change
turn speed
by
45
-
abs
of
angle
*
-0.03
else
change
turn speed
by
45
-
abs
of
angle
*
0.03
else
almost on its side, realign it
set
turn speed
to
0
stop turning
point in direction
round
direction
/
90
*
90

I'm still cleaning up my project I made to go with this tutorial before I share it, but you should really try to make your project from this tutorial - you'll hopefully understand how everything works  smile  If you can't get it to work, I'll a working version of this project later.

Enjoy!

Last edited by JSO (2012-08-26 15:07:38)


http://oi48.tinypic.com/2v1q0e9.jpg

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#10 2012-08-26 14:16:32

ZombieHappines
Scratcher
Registered: 2012-01-19
Posts: 100+

Re: i need help

thanks so much


http://i47.tinypic.com/10wr3bq.jpg
http://i50.tinypic.com/2w7onpy.png

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#11 2012-08-26 14:25:33

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: i need help

ZombieHappines wrote:

thanks so much

Let me know how it works out  smile

PS: I fixed the first script in the tutorial. I forgot to add

set
turn speed
to
turn speed
*
0.9

Last edited by JSO (2012-08-26 15:09:17)


http://oi48.tinypic.com/2v1q0e9.jpg

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