I'm making a game that features the player as a sort of James Bond style spy. I was thinking that the first level could feature the player hang gliding into the enemy base. Just one small hitch: the glider. I can't figure out how to do a fairly realistic glider that actually follows the, y'know, laws of PHYSICS and some other somewhat important things...
So, yah. Help would be greatly appreciated!
Offline
That would be GREAT, Byte. I think you may be one of those rare Scratch Geniuses who can do just about anything in Scratch. If anyone can do this, I think it might be you. By the way, what's your test account name? BirdByteTest or something like that?
Offline
Scratcher456 wrote:
That would be GREAT, Byte. I think you may be one of those rare Scratch Geniuses who can do just about anything in Scratch. If anyone can do this, I think it might be you. By the way, what's your test account name? BirdByteTest or something like that?
:3
My test account is BirdByte_Test.
Offline