As requested by sonicdv I have made a Shift fanclub so the fans of Shift can come and talk to there designer and maker.
Facts:
Shift JR will be out by the end of September
Shift 1s1s will be out on 12 October
8-bit Shift will be released soon!
If you don't know what Shift is check it out the Shift's Gallery!
Bye
-UA
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in my opinion shift and its sequels really arent very good games, most of the levels are poorly designed and ive seen some of them in different games, multiple times
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UltraAdam wrote:
777w wrote:
in my opinion shift and its sequels really arent very good games, most of the levels are poorly designed and ive seen some of them in different games, multiple times
D:
If you are not a fan - and it sounds like you aren't - why would you post here? This is a Fanclub topic. Also, if you are going to criticize a game, try to keep it constructive by being specific (which level did you think could be improved? How? Would you like to remix and demonstrate?)
Another suggestion for your critiques is to try and keep it positive by avoiding loaded terms like "poorly designed" and "aren't very good" - those can be very discouraging. Since our goal on Scratch is to encourage rather than discourage, try focusing on some positive aspects of the game and then perhaps mention areas that you thought could be improved - and as mentioned above - be very specific.
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Paddle2See wrote:
UltraAdam wrote:
777w wrote:
in my opinion shift and its sequels really arent very good games, most of the levels are poorly designed and ive seen some of them in different games, multiple times
D:
If you are not a fan - and it sounds like you aren't - why would you post here? This is a Fanclub topic. Also, if you are going to criticize a game, try to keep it constructive by being specific (which level did you think could be improved? How? Would you like to remix and demonstrate?)
Another suggestion for your critiques is to try and keep it positive by avoiding loaded terms like "poorly designed" and "aren't very good" - those can be very discouraging. Since our goal on Scratch is to encourage rather than discourage, try focusing on some positive aspects of the game and then perhaps mention areas that you thought could be improved - and as mentioned above - be very specific.
hmm yes
well at least its more constructive than saying just "your game sucks" or something, as it directly addresses my problem with the games
see most of the levels are completely composed of either straight or squiggly lines which really doesnt make for that interesting of a game
in addition to that there were at least 4 or 5 levels in the first game that i had seen elsewhere, some of which were repeated in the third
Last edited by 777w (2012-08-25 08:13:00)
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Paddle2See wrote:
UltraAdam wrote:
777w wrote:
in my opinion shift and its sequels really arent very good games, most of the levels are poorly designed and ive seen some of them in different games, multiple times
D:
If you are not a fan - and it sounds like you aren't - why would you post here? This is a Fanclub topic. Also, if you are going to criticize a game, try to keep it constructive by being specific (which level did you think could be improved? How? Would you like to remix and demonstrate?)
Another suggestion for your critiques is to try and keep it positive by avoiding loaded terms like "poorly designed" and "aren't very good" - those can be very discouraging. Since our goal on Scratch is to encourage rather than discourage, try focusing on some positive aspects of the game and then perhaps mention areas that you thought could be improved - and as mentioned above - be very specific.
Thanks Paddle2see!
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IMHO, pretty good platformers, but need work on the graphics, physics, and levels. AROBALL is your average Scratch.... game thing, and Shift is your average platformer.
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UltraAdam wrote:
Firedrake969 wrote:
IMHO, pretty good platformers, but need work on the graphics, physics, and levels. AROBALL is your average Scratch.... game thing, and Shift is your average platformer.
Got it!
....huh?
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Firedrake969 wrote:
UltraAdam wrote:
Firedrake969 wrote:
IMHO, pretty good platformers, but need work on the graphics, physics, and levels. AROBALL is your average Scratch.... game thing, and Shift is your average platformer.
Got it!
....huh?
I'm gonna work on them!
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UltraAdam wrote:
Firedrake969 wrote:
UltraAdam wrote:
Got it!
....huh?
I'm gonna work on them!
Work on what?
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UltraAdam wrote:
Firedrake969 wrote:
UltraAdam wrote:
I'm gonna work on them!
Work on what?
Shift and AROBALL!
Why did you say that when quoting me?
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Ok, no more quotes. When I said AROBALL and Shift were just average, you said that you would work on them and you quoted me.
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UltraAdam wrote:
Firedrake969 wrote:
Ok, no more quotes. When I said AROBALL and Shift were just average, you said that you would work on them and you quoted me.
OK, I get it now!
Why did you quote me when you said that?
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Firedrake969 wrote:
UltraAdam wrote:
Firedrake969 wrote:
Ok, no more quotes. When I said AROBALL and Shift were just average, you said that you would work on them and you quoted me.
OK, I get it now!
Why did you quote me when you said that?
Because I like it!
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Firedrake969 wrote:
UltraAdam wrote:
Firedrake969 wrote:
Ok, no more quotes. When I said AROBALL and Shift were just average, you said that you would work on them and you quoted me.
OK, I get it now!
Why did you quote me when you said that?
Because he is replying to you.
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