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#1 2012-08-17 01:16:26

Zygorithm
New Scratcher
Registered: 2012-08-17
Posts: 34

HTML5 Player + Cloud Saving?

To make Scratch games playable on mobile devices (especially since Flash is dead), isn't it time to switch to an HTML5 based player? And as a bonus wish item, I wish for the player to have a save button that saves to the cloud for those with Scratch accounts or at the very least export to a text file and have an import save option.

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#2 2012-08-17 07:14:15

bobbybee
Scratcher
Registered: 2009-10-18
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

Most mobile devices do not support WebSocketx, so cloud saving could be hard.


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#3 2012-08-17 07:49:56

jukyter
Scratcher
Registered: 2009-12-06
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

And why is Flash dead? YouTube uses it, Newsgrounds uses it...
Apple are in some sort of squabble with Macromedia. That doesn't mean it's automatically dead. :\


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#4 2012-08-17 10:45:21

ImagineIt
Scratcher
Registered: 2011-02-28
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

jukyter wrote:

And why is Flash dead? YouTube uses it, Newsgrounds uses it...
Apple are in some sort of squabble with Macromedia. That doesn't mean it's automatically dead. :\

+1 I prefer Flash over HTML5. It's too slow.

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#5 2012-08-17 10:54:37

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

ImagineIt wrote:

jukyter wrote:

And why is Flash dead? YouTube uses it, Newsgrounds uses it...
Apple are in some sort of squabble with Macromedia. That doesn't mean it's automatically dead. :\

+1 I prefer Flash over HTML5. It's too slow.

+∞:  Flash is not dead.  HTML5 is.  Everyone uses Flash, nobody uses HTML5


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#6 2012-08-17 12:07:55

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

@above posters: Flash is dead for mobile devices. Adobe is no longer supporting it, so HTML5 is the only option for them. Also, a lot of sites are beginning to use HTML5 now (like YouTube) and it's usually much faster than Flash (take sb2.js vs. Flash player)
@OP: There's already a plan for an HTML5 player after 2.0 comes out. Alternately one could use the Scratcher-made sb2.js or JsScratch to play Scratch projects with Javascript. The saving could be programmed in with cloud lists, which would be possible via an official JS player.


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#7 2012-08-18 19:03:37

Zygorithm
New Scratcher
Registered: 2012-08-17
Posts: 34

Re: HTML5 Player + Cloud Saving?

@veggieman
Do you have a link to this sb2.js or JsScratch things? Are they usable on mobile devices? (I'm want to play my games on the Nexus 7 running Android 4.1 which doesn't support Flash).

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#8 2012-08-19 04:08:33

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

Zygorithm wrote:

@veggieman
Do you have a link to this sb2.js or JsScratch things? Are they usable on mobile devices? (I'm want to play my games on the Nexus 7 running Android 4.1 which doesn't support Flash).

sb2.js: http://dl.dropbox.com/u/12239448/js%20project%20reader/index.htm
I have it bookmarked >:D


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#9 2012-08-21 15:14:26

SJRCS_011
Scratcher
Registered: 2011-02-07
Posts: 1000+

Re: HTML5 Player + Cloud Saving?

Zygorithm wrote:

@veggieman
Do you have a link to this sb2.js or JsScratch things? Are they usable on mobile devices? (I'm want to play my games on the Nexus 7 running Android 4.1 which doesn't support Flash).

If you're using Android, why not just use the Java player?


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