Sorry its limited to creative mode for now,but creative isn't that bad right?
I'm just looking for suggestions like what blocks I should include if I should make working redstone ect.
All suggestions are welcome and none are ignored.
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Try 2D first. I'll tell you, if you intend to make almost every block in 3D, you may not be able to upload it. It will most likely go over the upload limit of 10MB.
Furthermore, remember to save your work frequently and make backups.
You should start with the basic blocks first, like wood, dirt, bedrock, sand, gravel, etc.
And mobs. You need a good AI.
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Already made a 2D version of creative mode if you want you can look at it here http://scratch.mit.edu/projects/dragonsmithing/2730456
I do intend to make every block in the game,at least all of them I can make sprites for.
As far as mobs go I'm not even sure where to start...but ill give it a go.
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Finished the beta version! It may be the slightest bit buggy but it works!
Check it out http://scratch.mit.edu/projects/dragonsmithing/2738756
There are currently 82 blocks,I am planning on adding more.
Planning on adding a player,mobs,and working redstone devices and pistons.
Please let me know if you want me to add anything else.
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A good challenge then. TNT. ...That explodes! Then from that you can make creepers, and finally once you've done that... ... Make Steve, armour and a separate project so you can edit Steve's skin and get a code to change it in-game. Don't think at me like that... I was just giving you an order of things!
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I would suggest you program a script to test if there is already a block there or not. If there is, put it on top. Something along that line should be your next update.
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dragonsmithing wrote:
Already made a 2D version of creative mode if you want you can look at it here http://scratch.mit.edu/projects/dragonsmithing/2730456
I do intend to make every block in the game,at least all of them I can make sprites for.
As far as mobs go I'm not even sure where to start...but ill give it a go.
Fixed! It is an amazing Idea! Full support. Keep us posted!
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when scratch 2.0 comes out, you can use the clone block to make more blocks instead of the stamp tool. it would be easier to have a player go behind blocks and would fix the issue "a block that is supposed to be behind you is now in front".
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That would make Survival mode easier when I finish it to.
Check out the survival modes alpha terrain gen.
http://scratch.mit.edu/projects/dragonsmithing/2741066
Not the best but the clone block would really help.
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Here's something that might interest you: http://scratch.mit.edu/projects/Dawgles/2201630
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I have Just added an undo button!
Not only does it undo the last block you placed but if you click it multiple times you can remove as many of them as you want!
It took ages to get all of the scripts to connect and interact in the right way...And in the end I only got it to work by sheer luck....But it still works and I did it so I guess I still get credit for doing it.
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Lol because getting ideas from the community is much more important...It lets them know that I care what they have to say.
And lets me know what they want.
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Try my game "Minecraft (3D) v0.1.2" It's a remix of dragonsmithing's game that I've improved!
Things I've added:
-New world generators like Mountains, End, Nether, and Dungeon.
-Tree generator for the woods biome.
-Cacti don't grow three blocks tall EVERY TIME.
-My version of the desert generator doesn't make so many cacti that it would be impossible for that to happen on the real game.
Try it, It's fun!!!
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