Anarcial wrote:
Well, I know that in my menu, I add a Monk, witch is less dangerous that the warrior, but he can heal himself, and attack with sticks and things like this, I don't know if it can be added, but it could make a good character to develop, and if we can make it ONline, it will be so necessary !
See ya !
i know how to activate mesh and good idea
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SnowMan141 wrote:
Scratch Craft aka World of Scratch Craft
Classes:
-Warrior: The Warrior is a nobleman whose always is out defending his people and fighting monsters in caves and dungeons. Warrior are always rich men who seeks for treasures.
-Mage: The mage is always an old bearded man whose cast spells to defend himself. The mage is studious and cautious.
-Archer: The Archer is a sharpshooter. You always can find one hunting in the woods.
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These are the classes so far. If Director PituSky12 wants to add more, please contact me so i can put in here.The same for the races.
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See ya
SnowMan141
oh okay.
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Hello everyone.Director PituSky12 do you have an idea for the main menu of the game??????
If you have; you could tell us and our programmers maybe can have it done?What do you
think?Please don´t let this amazing game that we are making FAIL.
Let´s believe that we can do it!!!
YES WE CAN!!!
SnowMan141
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SnowMan141 wrote:
Hello everyone.Director PituSky12 do you have an idea for the main menu of the game??????
If you have; you could tell us and our programmers maybe can have it done?What do you
think?Please don´t let this amazing game that we are making FAIL.
Let´s believe that we can do it!!!
YES WE CAN!!!
SnowMan141
yes,i have an idea for the main menu Anarcial made it ,check it out: http://scratch.mit.edu/projects/Anarcial/2738223
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it's not exactly the main menu it s the in-game menu... or maybe there's no main menu, you know with Start a new game, load, settings... and even.a credit !
Well I'm gonna make it and you'll tell me what you think about it.... and do we have a drawer for big illustration of the characters ?
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The main menu is COMPLETE, or just what I can do for now, but I don't know why the java version, doesn't work, but if you DL it, you will have the menu like it is actually... so DL it and tell me what you think about !
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Another message ^^ Sorry for all the post, but I send a post by version, and this one is more than crucial !
Here, I've added, a SAVE function ! (and a load ^^)
So like the other one, I don't know why Java (but maybe it's only me) doesn't work normally so you have to DL it another time... click HERE !
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Anarcial wrote:
Another message ^^ Sorry for all the post, but I send a post by version, and this one is more than crucial !
Here, I've added, a SAVE function ! (and a load ^^)
So like the other one, I don't know why Java (but maybe it's only me) doesn't work normally so you have to DL it another time... click HERE !
No problem im checking it out.
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Anarcial wrote:
okay thx, and could you tell me how many programmers are in and what each one has to do ? because who is making the battle mode, or the program for the script ?
ok,ill post it in 5 minutes.
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Programmers:Pitusky,Anarcial,Firedrake969
Tasks:
Anarcial : Main Menu
Pitusky : Controls for moving the character and the mesh (online option).
Firedrake969 : Controls for moving the character.
Snowman141 : Make the story
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okay "controls the character"... well it's like "attack", "move", and all the animation for the skills I suppose ! And for the enemies behaviour ? and is there a changing of appearance with the changing of equipment ? because that's not difficult but it' going to take a very very LOOOOOOONNNNNG time I think... and same if we want to make a character creator before the player start the game... it will take time AND memory, because all that is far enough big to make scratch lag, even without the principal, the action screen, with enemies, hero(es), chests, attacks, quests... and I think there's just half of what there will be... so we need to concert to see what are the principal things to be done to make the game playable and enjoyable... and I don't even speak of the ONLINE mode....
Well, now I'm going to make the monsters' behaviour
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Anarcial wrote:
okay "controls the character"... well it's like "attack", "move", and all the animation for the skills I suppose ! And for the enemies behaviour ? and is there a changing of appearance with the changing of equipment ? because that's not difficult but it' going to take a very very LOOOOOOONNNNNG time I think... and same if we want to make a character creator before the player start the game... it will take time AND memory, because all that is far enough big to make scratch lag, even without the principal, the action screen, with enemies, hero(es), chests, attacks, quests... and I think there's just half of what there will be... so we need to concert to see what are the principal things to be done to make the game playable and enjoyable... and I don't even speak of the ONLINE mode....
Well, now I'm going to make the monsters' behaviour
the enemies behaviour is if they see you they will attack you and if you a attack a hostile the guards will come to kill you.yeah thats right!
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Hello everyone SnowMan141 here.
So i have a doubt before i start to make the history.
It will be a open world because if it will we will have to work alot!!!!
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well that would be right if there was a single type of enemy... but the game would be so easy... because in enemies you can also have healer for example, or you can have wizard, or even protector... and if there are real boss, in all the MMO, some have behaviour different, and you have to find the good strategy to kill him... or we can only do the basic enemies of a MMO : the stupid one...
As you wish !
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SnowMan141 wrote:
Hello everyone SnowMan141 here.
So i have a doubt before i start to make the history.
It will be a open world because if it will we will have to work alot!!!!
yeah we know that !
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-------------------------------------------------------THE ARCHER--------------------------------------------------
INTRO CUTSCENE>>> Appears The Archer hunting in the woods he don´t find nothing to hunt so he gets back to home in the village.In the middle of the Road he sees a thief running so he runs after him trying to catch the thief.After 3 minutes running after the thief he sees the thief entering a cave and disappear The Archer hears some noize and when he turns back he sees a guard that ask him if he saw a thief he aswer: Yeah! He enters this cave.The guard says Thank You!!! And enter the cave.
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P.S: The gameplay i will write when this parts is done. Director PituSky do you think you and our programmers are able to do this???
Thank You
SnowMan141
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Last version for the main menu, too many conflicts between the 3 saves, so there's only 1 finally, and it works pretty well... wait, why would betdog make the main menu ? I'm doing it, he should probably make something we don't have start yet no ?
Ho and Pitusky, does Java read the project for you ?
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