Hello, I'm SimplyMelee and at the moment I'm 'secretly' making a flying game which I hope to get featured. Please help me and I will give you 1% credit!
The problem is that I'm making a money variable for my game so you can buy items from the shop ,but I hate the default look of the variables. (Yes I know how to change the colours of variables.) I would like to make a sprite/ sprites which are coloured text that represent how much money I have.
If you could not understand what I said please have a look at this demonstration:
Shoot-it 2:Here
The height and position of the ball as well as the money are what I would like to know how to do.
Offline
You could make new sprites and there costumes the numbers 1,2,3,4,5,6 etc. if you have costume 1 name it "1" scratch will then rename it "11"(ignore it) etc. ,control them with a variable "Forever
if Show=1
show
else
hide"
example of how to display it:
when gf clicked forever set (Gold_1) to <(letter 1) of (Total_Gold)> if <(show) = [1]> switch to costume (Gold_1) show else hidenow when you want to buy something from the "shop"
when gf clicked forever if <(show) = [1]> if (touching color [red]?) //can be a sprite as well say [This health potion costs 20 gold pieces] else say [] end if (mousedown?) <and> (touching color [red]?) change (Total_Gold v) by [-20] change (HP_potion v) by [1] say [ you bought a Health Potion for 20 Gold Pieces]Just an example of what you mean by the Money part,hope it helps
Offline