dreamod wrote:
funelephant wrote:
How exactly is this going to work?
This is based off of Squeak 3.1 beta which is capable of 3D. I will add scratch elements to it and make it look like scratch.
Easier said than done
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henley wrote:
dreamod wrote:
funelephant wrote:
How exactly is this going to work?
This is based off of Squeak 3.1 beta which is capable of 3D. I will add scratch elements to it and make it look like scratch.
Easier said than done
I didn't say it would be easy. The hardest part would probably be the ScratchProcess. That's where I am now.
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can you comment on one of my games when you finish?
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henley wrote:
dreamod wrote:
funelephant wrote:
How exactly is this going to work?
This is based off of Squeak 3.1 beta which is capable of 3D. I will add scratch elements to it and make it look like scratch.
Easier said than done
I think almost every forum post of yours I've seen is negative...
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zubblewu wrote:
henley wrote:
dreamod wrote:
This is based off of Squeak 3.1 beta which is capable of 3D. I will add scratch elements to it and make it look like scratch.Easier said than done
I think almost every forum post of yours I've seen is negative...
So it's not just I who thought that seemed a bit negative?
btw, I'm almost done with the user interface, fortunately.
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Not exe, but jar. CROSS PLATFORM game engine. Nice! Import obj support? I have some really nice models
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aditya3098 wrote:
Not exe, but jar. CROSS PLATFORM game engine. Nice! Import obj support? I have some really nice models
I might not make a compiler, I don't know how to.It wouldn't be exe anyway, I'm a mac user.
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zubblewu wrote:
henley wrote:
dreamod wrote:
This is based off of Squeak 3.1 beta which is capable of 3D. I will add scratch elements to it and make it look like scratch.Easier said than done
I think almost every forum post of yours I've seen is negative...
Sorry for my personality. :P
That post you made sure makes me want to do my best to try not to be negative at all.
[/sarcasm]
Anyways, what I meant was, that unless you're copying it word for word, (which even then would be very time consuming) it would be pretty hard. And the hardest part in my opinion would be making the blocks work correctly in the 3D programming.
And +1 for Macs.
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henley wrote:
zubblewu wrote:
henley wrote:
Easier said than doneI think almost every forum post of yours I've seen is negative...
Sorry for my personality. :P
That post you made sure makes me want to do my best to try not to be negative at all.
[/sarcasm]
Anyways, what I meant was, that unless you're copying it word for word, (which even then would be very time consuming) it would be pretty hard. And the hardest part in my opinion would be making the blocks work correctly in the 3D programming.
And +1 for Macs.
The. Blocks would be easy, BUT the scratch process is hard.
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Please, keep us posted!
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dreamod wrote:
hi, I'm dreamod and I'm going to remake scratch in 3D using the squeak 3.1 beta image (http://ftp.gwdg.de/pub/languages/smallt … k/3.1beta/), which has 3d support. The user interface will be exactly like scratch with blocks, and everything except the stage and sprites are 3D. I am very excited about this project.
fixed
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aditya3098 wrote:
Not exe, but jar. CROSS PLATFORM game engine. Nice! Import obj support? I have some really nice models
I have some way too high resolution Suzanne models here (>80000 vertexes). Stress-testing?
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I can't wait for this! I'll be able to make awesome 3d games!
You should post a tutorial on importing your own 3d models, though.
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dreamod wrote:
aditya3098 wrote:
Not exe, but jar. CROSS PLATFORM game engine. Nice! Import obj support? I have some really nice models
I might not make a compiler, I don't know how to.It wouldn't be exe anyway, I'm a mac user.
You might want to look at ChirpCompiler, which compiles Scratch projects, and base your compiler on that.
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