Is that why you're named Firedrake or is that your name?
I didn't want to offend anyone... If they're not the enemies, who will they be? Help along the way or something?
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CopperArt wrote:
Is that why you're named Firedrake or is that your name?
I didn't want to offend anyone... If they're not the enemies, who will they be? Help along the way or something?
Wrong account.
Help along the way sounds good.
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I always do that... Guess who I am now! Cool. What will Featherstone look like? A small village with huts, somewhere high in the treetops, in a/ a lot of volcanoes...
Then berberberber, Zangooser, whoever else is in Feather-tip, and I will make versions on it. I think.
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humhumgames wrote:
I always do that... Guess who I am now! Cool. What will Featherstone look like? A small village with huts, somewhere high in the treetops, in a/ a lot of volcanoes...
Then berberberber, Zangooser, whoever else is in Feather-tip, and I will make versions on it. I think.
I was thinking a grassy village with dirt roads and round huts. What do you think it should look like?
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That's the vision I got when you first brought up the idea.
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I'll get started tomorrow with the basic concept.
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Same. Came we use my terrain for the village, though?
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What did I miss here? I am on vacation...
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I think the storyline is too common, maybe a story about phoenixes and them losing their secret? But the gem idea is pretty good, itś just I hear this too often.
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When did we hear a storyline of a phoenix who wants to save their village with a magic gem and gets help by dragons (drakes, not used to saying that ) along the way?
And, berberberber, sure! At the beginning, when the phoenix leaves its village. Should we make a thing for the introduction, too? Like Rainbow's, but brighter with pictures to match the words.
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humhumgames wrote:
When did we hear a storyline of a phoenix who wants to save their village with a magic gem and gets help by dragons (drakes, not used to saying that ) along the way?
And, berberberber, sure! At the beginning, when the phoenix leaves its village. Should we make a thing for the introduction, too? Like Rainbow's, but brighter with pictures to match the words.
Ok, fine we can use it. I meant the content, some bad guy comes and does something bad, then a hero find its weakness and kills it and they all live happily ever after. But still I guess we can use it.
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something about avoiding the bad guy/animal ?^^^
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We don't kill. We might just like lure them away or something. The storyline is second important, in my view. The game is what matters.
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berberberber wrote:
Why? They're dragons.
Exactly. One should be the tutorial-giver.
Oh, and a second thought, can I pick the dragon?
Last edited by Firedrake969 (2012-08-17 11:04:00)
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What do you mean, 'Pick the dragon'? Design it?
[I'm working on a dragon-themed art dump right now. I'm going into this mythological phase because I just re-read the Percy Jackson series]
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humhumgames wrote:
What do you mean, 'Pick the dragon'? Design it?
[I'm working on a dragon-themed art dump right now. I'm going into this mythological phase because I just re-read the Percy Jackson series]
No, just choose one out of a couple. We could use one from your art dump. Anyways, I have to go soon.
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Firedrake969 wrote:
berberberber wrote:
Why? They're dragons.
Exactly. One should be the tutorial-giver.
Oh, and a second thought, can I pick the dragon?
Can I make the dragon?
*EDIT*
Nevermind. XP
Last edited by Zangooser (2012-08-17 11:14:04)
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Why not? If you want too. I just said I was going through a mythological phase... But I can't animate the dragon(s).
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Just so you know, I will only be active Fri, Sat, and Sun during the school year.
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Okay, Firedrake. We'll get The Flames to use the Main Menu and buttons, and maybe Feather-tip could design a tutorial speech bubble for the dragon. Hehehe.
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