BoltBait wrote:
CheeseMunchy wrote:
I sure hope it's in the final build.
Not me!
I want a true User Name block.
I, honestly, see way less ways for abuse with it.
If anyone makes a project like: if (username) = (BoltBait) then be mean
everyone will be able to easily see it in the code and report the project. If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it? And, how would something like that even get reported?
This is really disappointing.
Oh, I misunderstood what the block was, I thought it was a "Username" block.
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BoltBait wrote:
CheeseMunchy wrote:
I sure hope it's in the final build.
Not me!
I want a true User Name block.
I, honestly, see way less ways for abuse with it.
If anyone makes a project like: if (username) = (BoltBait) then be mean
everyone will be able to easily see it in the code and report the project. If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it? And, how would something like that even get reported?
This is really disappointing.
It is true that types of obvious abuse like you describe can easily be reported and may not be a big problem - but part of the reason behind this decision is to protect the users' privacy. Some Scratchers could create cloud lists that automatically adds the username of whoever views the project, which doesn't seem right for the Scratch website. After all, what if there's a Scratcher who is popular or well-known and wants to remain anonymous on a high score table, for example? Having to use an alternate account in order to view a project doesn't seem very practical to me. But again, there are benefits and drawbacks of both blocks.
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BoltBait wrote:
If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it?
Thats a good question. Who does get in trouble?
Will we be able to figure out who did it?
Will cloud data have automatic censors?
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puppetadventurer wrote:
ImagineIt wrote:
YAY! Turned Based RPG, here I come!
Related how..?
Login systems.
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BoltBait wrote:
CheeseMunchy wrote:
I sure hope it's in the final build.
Not me!
I want a true User Name block.
I, honestly, see way less ways for abuse with it.
If anyone makes a project like: if (username) = (BoltBait) then be mean
everyone will be able to easily see it in the code and report the project. If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it? And, how would something like that even get reported?
This is really disappointing.
I was thinking that since the cloud variables are stored on Scratch, the Scratch Team could add a filter to filter out any variables/lists with inappropriate words in them.
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Wes64 wrote:
BoltBait wrote:
If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it?
Thats a good question. Who does get in trouble?
Will we be able to figure out who did it?
Will cloud data have automatic censors?
To make sure that the right person gets in trouble, I'd suggest having the id stored in your cloud data high scores.
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I suppose instead of a hash of the user, you could do a function like my Encoder-Decoder (a lot better of course) without giving away the encoding (only ST, maybe also CM, has it). This way, if you report "ID 142-c8mv18-4 is being mean on this project!", the ST or a CM can find out who the user actually is by reversing the code.
Last edited by Molybdenum (2012-08-12 13:17:12)
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ke1235 wrote:
benjamin2 wrote:
In each project, each viewer gets an id. It is the same each time they view the project. It was what the scratch team decided on instead of the username block.
if you open your user pic it will say some thing like this in the url:http://scratch.mit.edu/static/icons/buddy/278575_med.png?t=2012-08-08+11%3A29%3A41 (what is bold is the id)
That's not the user ID that's used.
TBH, i've never used this one. I'll have to do a bit of experimenting before getting back to you.
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777w wrote:
puppetadventurer wrote:
stevetheipad wrote:
And it's a blue sensor block, not that anybody doubted that.
http://i.imgur.com/Lqq4d.pngAm I cool yet
http://i.imgur.com/4o3Q0.pngnot as cool as me
http://img705.imageshack.us/img705/5718/cooleryo.png
wait whats "video [motion v] on [stage v] :O
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puppetadventurer wrote:
You have too much time on your hands.
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puppetadventurer wrote:
777w wrote:
puppetadventurer wrote:
Am I cool yet
http://i.imgur.com/4o3Q0.pngnot as cool as me
http://img705.imageshack.us/img705/5718/cooleryo.png
wait whats "video [motion v] on [stage v] :O
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777w wrote:
puppetadventurer wrote:
777w wrote:
not as cool as me
http://img705.imageshack.us/img705/5718/cooleryo.png
wait whats "video [motion v] on [stage v] :O
:D
Last edited by CheeseMunchy (2012-08-12 17:27:28)
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This is turning into a scratch-art thread. Shouldn't we make another thread for this (or an existing one)?
On-topic: The user ID block is interesting, but what happens if someone cracks the encoding or hash used for it? How difficult should that be?
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777w wrote:
puppetadventurer wrote:
777w wrote:
not as cool as me
http://img705.imageshack.us/img705/5718/cooleryo.png
wait whats "video [motion v] on [stage v] :O
You really do have too much time on your hands.
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Molybdenum wrote:
This is turning into a scratch-art thread. Shouldn't we make another thread for this (or an existing one)?
Made.
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CheeseMunchy wrote:
Molybdenum wrote:
This is turning into a scratch-art thread. Shouldn't we make another thread for this (or an existing one)?
Made.
what would be the fun in that
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777w wrote:
CheeseMunchy wrote:
Molybdenum wrote:
This is turning into a scratch-art thread. Shouldn't we make another thread for this (or an existing one)?
Made.
what would be the fun in that
To get rid of all of the off-topic scratch-art posts here and put them (on-topicly) somewhere else?
If anyone doesn't want to look for it: This is the link.
Last edited by Molybdenum (2012-08-12 18:40:00)
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Molybdenum wrote:
777w wrote:
CheeseMunchy wrote:
Made.what would be the fun in that
To get rid of all of the off-topic scratch-art posts here and put them (on-topicly) somewhere else?
If anyone doesn't want to look for it: This is the link.
aw jeez
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BirdByte wrote:
Something like that, but it won't be the same for each project.
good, because people could remember the numbers and troll people.
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So they said they would add a username reporter, mainly because people were nagging them for working high score lists. Imagine the high-score list now.
This doesn't seem that good to me...
Last edited by TorbyFork234 (2012-08-12 23:47:31)
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BoltBait wrote:
CheeseMunchy wrote:
I sure hope it's in the final build.
Not me!
I want a true User Name block.
I, honestly, see way less ways for abuse with it.
If anyone makes a project like: if (username) = (BoltBait) then be mean
everyone will be able to easily see it in the code and report the project. If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it? And, how would something like that even get reported?
This is really disappointing.
^ Totally agree with this.
Have the username reporter, the trolls usually don't have the knowledge to do a if (username) = (user) be mean. And if they do,it can just be reported.
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TorbyFork234 wrote:
So they said they would add a username reporter, mainly because people were nagging them for working high score lists. Imagine the high-score list now.
http://img841.imageshack.us/img841/3816 … 2at845.png
This doesn't seem that good to me...
Where did they say that?
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ImagineIt wrote:
TorbyFork234 wrote:
So they said they would add a username reporter, mainly because people were nagging them for working high score lists. Imagine the high-score list now.
http://img841.imageshack.us/img841/3816 … 2at845.png
This doesn't seem that good to me...Where did they say that?
Woop [/veggieman001 post]
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stevetheipad wrote:
ImagineIt wrote:
TorbyFork234 wrote:
So they said they would add a username reporter, mainly because people were nagging them for working high score lists. Imagine the high-score list now.
http://img841.imageshack.us/img841/3816 … 2at845.png
This doesn't seem that good to me...Where did they say that?
Woop [/veggieman001 post]
I say 'boop' >:I
Lucario621 wrote:
BoltBait wrote:
CheeseMunchy wrote:
I sure hope it's in the final build.
Not me!
I want a true User Name block.
I, honestly, see way less ways for abuse with it.
If anyone makes a project like: if (username) = (BoltBait) then be mean
everyone will be able to easily see it in the code and report the project. If, on the other hand, we have to prompt for a username to create a high score table, and someone enters a bad word, who gets in trouble when a game displays it? And, how would something like that even get reported?
This is really disappointing.It is true that types of obvious abuse like you describe can easily be reported and may not be a big problem - but part of the reason behind this decision is to protect the users' privacy. Some Scratchers could create cloud lists that automatically adds the username of whoever views the project, which doesn't seem right for the Scratch website. After all, what if there's a Scratcher who is popular or well-known and wants to remain anonymous on a high score table, for example? Having to use an alternate account in order to view a project doesn't seem very practical to me. But again, there are benefits and drawbacks of both blocks.
That sort of project could also easily be reported.
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veggieman001 wrote:
I say 'boop' >:I
so close, and yet, so far
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