What is the standard screen size for Scratch games?
What is the standard size for sprites ie 8x8, 16x16 or 32x32?
Also the colour depth. 8, 18, 24 or 32 bit?
Is there a limit to size (ie: memory capacity) for games?
What target age group should the games be focused on?
Most of my experience has been with "spagehtti-code based basic". What types of tutorials for Scratch are available?
I cannot think of any more questions. My brain hurts!
Regards
J
Offline
johnno56 wrote:
What is the standard screen size for Scratch games?
What is the standard size for sprites ie 8x8, 16x16 or 32x32?
Also the colour depth. 8, 18, 24 or 32 bit?
Is there a limit to size (ie: memory capacity) for games?
What target age group should the games be focused on?
Most of my experience has been with "spagehtti-code based basic". What types of tutorials for Scratch are available?
I cannot think of any more questions. My brain hurts!
Regards
J
1) 480 x 360 pixels
2) When you export costumes and backgrounds, they're automatically saved as .bmp files, so you'll have to do the research and see how many colors .bmp allows. A note: .png files do not always turn out great when put into Scratch. (I know from experience XP)
3) I don't think so, but I know that the more scripts and sprites you have in a single project makes it run slower. There is also a limit to how many sprites there can be in one project, but I can't remember. I think it was something around 60?
4) Whatever age you want. Just make sure that it's no worse than PG-13; there are little kids on this site.
5) There are tutorials here on the site, on the right side of the main page (when you click on "home") and I think also on the about and support pages. ;D
Offline
Wow! Quick response! How refreshing.
Thank you for the information. Much appreciated.
Ok. 480x360 screen. Sprites BMP preferred (not too many). Kid friendly. Plenty of tutorials. Excellent.
Now to get the creative juices flowing!!
I may have many more questions.
Again. Many thanks for the assist.
Regards
J
Offline
About the size of a project, it can be up to 10 MB if you want it on the scratch website. Other than that, I think that there is no limit to how big a project can be because once I saw a project that had 70+ sprites and 350+ scripts.
Also, if your wondering, when trying to get sounds for your project, it's best to try and use .mp3 files because Scratch can be a bit touchy with .wav files. I once had a problem with Scratch where I couldn't upload a .wav sound file, but nowadays, I have a few .wav files in my projects.
Edit: I accidentally got .mp3 and .wav mixed up. Scratch is fine with .wav files but can be touchy with .mp3 files.
I hope that this helps!
Last edited by ErnieParke (2012-08-09 11:03:20)
Offline
ErnieParke wrote:
About the size of a project, it can be up to 10 MB if you want it on the scratch website. Other than that, I think that there is no limit to how big a project can be because once I saw a project that had 70+ sprites and 350+ scripts.
Also, if your wondering, when trying to get sounds for your project, it's best to try and use .mp3 files because Scratch can be a bit touchy with .wav files. I once had a problem with Scratch where I couldn't upload a .wav sound file, but nowadays, I have a few .wav files in my projects.
I hope that this helps!
I've always found .wav files to be perfect and .mp3 to be quite "hit and miss".
Offline
RedRocker227 wrote:
ErnieParke wrote:
About the size of a project, it can be up to 10 MB if you want it on the scratch website. Other than that, I think that there is no limit to how big a project can be because once I saw a project that had 70+ sprites and 350+ scripts.
Also, if your wondering, when trying to get sounds for your project, it's best to try and use .mp3 files because Scratch can be a bit touchy with .wav files. I once had a problem with Scratch where I couldn't upload a .wav sound file, but nowadays, I have a few .wav files in my projects.
I hope that this helps!I've always found .wav files to be perfect and .mp3 to be quite "hit and miss".
I just noticied that I had got the two file formats mixed up.
Offline