how do you detect a block that is passed by a player?
i've never played minecraft
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gfchll wrote:
do you mean if sprite 1 passes the block, the block does something?
If so, then you could use this:
when gf clicked wait until <([x position v] of [sprite1 v]) < (x position)> do whatever you want done before it passes the block wait until <([x position v] of [sprite1 v]) > (x position)> do whatever you want done after it passes the block
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I mean the block says "I am a info block!" then "use arrow keys to move"
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