I'm pretty new at scratch, and wanted to know, how do you make levels that make enemies harder? I figured out the making it harder part, just not the changing levels, i managed to get to level 2 with broadcasts, but then i just confused myself, i'll shamelessly self promote myself to show you what i mean as i am not too good at explaining
http://scratch.mit.edu/projects/Maximuss/2681781
When you beat the first round i wanna make it harder, and maybe add in more enemies, help please?
Offline
You could try making a variable called level. From there, make a second dragon, but add this to the beginning of all of its scripts:
hide wait until <(level) = (2)> showThis way, a second dragon appears on the second level. To make the dragons faster, try using this:
point towards [character v] move ((1) + ((level) * (0.5))) steps1 step is what I'm guessing you're currently using, and the 0.5 is the speed at which the dragons become faster at, but you can change it.
Last edited by ErnieParke (2012-08-02 17:36:50)
Offline
Maximuss wrote:
Hmmm, yeah, was hoping there would be a less messy way, but that sounds like it could work, thanks brol!
Less messy way?
Anyway, your welcome!
Offline