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#1 2012-07-29 23:45:42

robloxfan200
New Scratcher
Registered: 2012-07-29
Posts: 5

Able to find the Loudness of a Sprite

I don't think this would be too hard of a update?

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#2 2012-07-29 23:58:07

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Able to find the Loudness of a Sprite

How would it be achieved?

Would you right-click and be able to see how loud it is from an option or is there some other method you think could work?


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#3 2012-07-30 00:08:25

robloxfan200
New Scratcher
Registered: 2012-07-29
Posts: 5

Re: Able to find the Loudness of a Sprite

Something like were it would be a sensing block as well as a sound block, that would detect how loud a sprite was, a screeching sound being Max loudness, and low music being pretty close to minimum

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#4 2012-07-30 00:11:15

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Able to find the Loudness of a Sprite

Exists.

Under sensing, it says "loudness" which, I believe, rates on a scale of 0-100.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#5 2012-07-30 09:05:44

robloxfan200
New Scratcher
Registered: 2012-07-29
Posts: 5

Re: Able to find the Loudness of a Sprite

soupoftomato wrote:

Exists.

Under sensing, it says "loudness" which, I believe, rates on a scale of 0-100.

Um,no?  That finds the "loudness" detected by the computers microphone, not the comparison of a loud sprite to a quite sprite.

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#6 2012-07-30 10:00:14

benjamin2
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Able to find the Loudness of a Sprite

robloxfan200 wrote:

soupoftomato wrote:

Exists.

Under sensing, it says "loudness" which, I believe, rates on a scale of 0-100.

Um,no?  That finds the "loudness" detected by the computers microphone, not the comparison of a loud sprite to a quite sprite.

No, it doesn't. The

(volume)
sensor detects how loud the volume setting is for a sprite.


http://i.imgur.com/gp6tZ.gif

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#7 2012-07-30 10:10:17

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: Able to find the Loudness of a Sprite

benjamin2 wrote:

robloxfan200 wrote:

soupoftomato wrote:

Exists.

Under sensing, it says "loudness" which, I believe, rates on a scale of 0-100.

Um,no?  That finds the "loudness" detected by the computers microphone, not the comparison of a loud sprite to a quite sprite.

No, it doesn't. The

(volume)
sensor detects how loud the volume setting is for a sprite.

But that reports, not the volume of sound output, but the maximum volume of sound output.


I support.


http://i50.tinypic.com/312u714.jpg

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#8 2012-07-30 10:11:35

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Able to find the Loudness of a Sprite

Kinda complex. The best you could probably do is get the loudness value.

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