This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#401 2012-07-24 05:30:04

trinary
Scratcher
Registered: 2012-01-29
Posts: 1000+

Re: TeamElite

dasbloekendeschaf wrote:

Well. We all weren't that active. I was a bit busy lately. And in addition to that, I focused on other projects like the German Scratch Wiki. But now I've got time for you. It would be really sad, if this project would die out again. So let's focus on improving the shop before we go forward to the AI. Clicking on the shoppable planets is very laggy yet. trinary. You're a good programmer. Could you please make clicking on them easier? Since this is done, we could make more plants shoppable and then improve the functionality of the shop.

Greatings, dbs

I'll try doing that.


http://trinary.tk/images/signature_.php

Offline

 

#402 2012-07-24 08:59:45

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

Thrystor wrote:

dasbloekendeschaf wrote:

Well. We all weren't that active. I was a bit busy lately. And in addition to that, I focused on other projects like the German Scratch Wiki. But now I've got time for you. It would be really sad, if this project would die out again. So let's focus on improving the shop before we go forward to the AI. Clicking on the shoppable planets is very laggy yet. trinary. You're a good programmer. Could you please make clicking on them easier? Since this is done, we could make more plants shoppable and then improve the functionality of the shop.

Greatings, dbs

If we're going to be doing anything with the mouse, we should switch the controls to wasd and maybe leave arrow keys possible, but not recommended (If you know what I mean).

What?


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

#403 2012-07-24 10:00:16

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

dasbloekendeschaf wrote:

Thrystor wrote:

dasbloekendeschaf wrote:

Well. We all weren't that active. I was a bit busy lately. And in addition to that, I focused on other projects like the German Scratch Wiki. But now I've got time for you. It would be really sad, if this project would die out again. So let's focus on improving the shop before we go forward to the AI. Clicking on the shoppable planets is very laggy yet. trinary. You're a good programmer. Could you please make clicking on them easier? Since this is done, we could make more plants shoppable and then improve the functionality of the shop.

Greatings, dbs

If we're going to be doing anything with the mouse, we should switch the controls to wasd and maybe leave arrow keys possible, but not recommended (If you know what I mean).

What?

When you use the mouse and keyboard at the same time in a game, it's typically easier to use w-a-s-d (Unless you use your mouse left-handed, in which case you'll want to use arrow keys). It's just uncomfortable having both hands to the right of the keyboard.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#404 2012-07-24 13:58:45

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

Thrystor wrote:

dasbloekendeschaf wrote:

Thrystor wrote:

If we're going to be doing anything with the mouse, we should switch the controls to wasd and maybe leave arrow keys possible, but not recommended (If you know what I mean).

What?

When you use the mouse and keyboard at the same time in a game, it's typically easier to use w-a-s-d (Unless you use your mouse left-handed, in which case you'll want to use arrow keys). It's just uncomfortable having both hands to the right of the keyboard.

Oh. Nice idea. Maybe we should make a "options" menu in the game, in which you can regulate this, mute the sound and do other things that might also come up in the further game process.


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

#405 2012-07-25 08:49:09

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

dasbloekendeschaf wrote:

Thrystor wrote:

dasbloekendeschaf wrote:


What?

When you use the mouse and keyboard at the same time in a game, it's typically easier to use w-a-s-d (Unless you use your mouse left-handed, in which case you'll want to use arrow keys). It's just uncomfortable having both hands to the right of the keyboard.

Oh. Nice idea. Maybe we should make a "options" menu in the game, in which you can regulate this, mute the sound and do other things that might also come up in the further game process.

That could be nice too. I'll do that as soon as trinary is done.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#406 2012-07-25 16:16:57

christian2000
Scratcher
Registered: 2010-11-01
Posts: 100+

Re: TeamElite

Elite seems to be getting hard to do, should we put it aside and instead make a small, simple game/animation. Then we can work on elite again.


blerp......
http://obscureinternet.com/wp-content/uploads/Fail-at-Life-Funny-Cards.png

Offline

 

#407 2012-07-25 17:41:05

CheeseMunchy
Scratcher
Registered: 2008-10-13
Posts: 1000+

Re: TeamElite

christian2000 wrote:

Elite seems to be getting hard to do, should we put it aside and instead make a small, simple game/animation. Then we can work on elite again.

Hmm, it could help...


6418,

Offline

 

#408 2012-07-25 19:48:22

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

Blowing off steam, maybe? This is a pretty large-scale project. I've had ideas for a small(er) game for a while.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#409 2012-07-26 06:47:07

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

What? Why should we start a new project while trinary is working on the next version of our actual game?


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

#410 2012-07-26 09:06:35

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

dasbloekendeschaf wrote:

What? Why should we start a new project while trinary is working on the next version of our actual game?

I guess everyone just wants a break. I'm fine either way.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#411 2012-07-27 13:12:43

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

Thrystor wrote:

dasbloekendeschaf wrote:

What? Why should we start a new project while trinary is working on the next version of our actual game?

I guess everyone just wants a break. I'm fine either way.

Is "everyone" only christian2000?


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

#412 2012-07-27 17:29:44

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

dasbloekendeschaf wrote:

Thrystor wrote:

dasbloekendeschaf wrote:

What? Why should we start a new project while trinary is working on the next version of our actual game?

I guess everyone just wants a break. I'm fine either way.

Is "everyone" only christian2000?

I don't know.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#413 2012-08-01 22:04:38

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

So are we going to keep working on Elite or are we going to do something else? This thread is dying again.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#414 2012-08-04 08:47:16

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

Bumping the thread up...


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#415 2012-08-05 03:26:09

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

Oh trinary! At least say, that you haven't enough time or something, but please don't let this threat die out!


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

#416 2012-08-06 09:30:26

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

This is why I wish there was some notification that popped up when someone posted on a thread that you post in often.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#417 2012-08-10 08:46:39

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

Maybe we should move our discussion to a gallery or a project, that way we get notified if someone replies to something we say. Just a suggestion, I know that the forums have their advantages too.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#418 2012-08-11 10:06:36

CheeseMunchy
Scratcher
Registered: 2008-10-13
Posts: 1000+

Re: TeamElite

...


6418,

Offline

 

#419 2012-08-13 19:18:43

christian2000
Scratcher
Registered: 2010-11-01
Posts: 100+

Re: TeamElite

yap


blerp......
http://obscureinternet.com/wp-content/uploads/Fail-at-Life-Funny-Cards.png

Offline

 

#420 2012-08-16 00:40:28

Happy_011
Scratcher
Registered: 2011-07-26
Posts: 100+

Re: TeamElite

Probably releasing a beta or alpha would like help? Maybe you can get some suggestions, even help from scratchers and as a + you can see how the game will act on flash player.

(Sorry that i abandoned this, i can;t help on it anymore, got into Game Maker and RPG maker VX ace and i already released some pretty good games with them)


Happy_011


Haters gonna hate, luvers gonna luve, kittehs gonna... uh.... kitteh.
http://i.imgur.com/Dd3dV.jpg

Offline

 

#421 2012-08-17 06:00:59

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

I think noone likes to work on this project anymore. Maybe we should do what happy said and release a cleaned version of the pre alpha, that we now have, and work on something new.


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

#422 2012-08-21 10:09:32

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

dasbloekendeschaf wrote:

I think noone likes to work on this project anymore. Maybe we should do what happy said and release a cleaned version of the pre alpha, that we now have, and work on something new.

Possibly. I think that if we want to do that we should at least make some goal to it first. Since nobody seems to be able to get the shop working right, we could scrap that and get some basic enemies in there. Now that I think about it, that's probably our problem: We're trying to fix the shop, but nobody want's to fix the shop. So maybe we should just come back to the shop later.


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#423 2012-08-30 19:39:51

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

Oh, no! It died again!


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#424 2012-09-14 19:30:01

Thrystor
Scratcher
Registered: 2011-04-10
Posts: 100+

Re: TeamElite

This forum thread is dead again. Anyone care to revive it?


http://codersshed.webuda.com/favicon.ico Cool stuff awaits the technically literate...

Offline

 

#425 2012-09-22 13:36:13

dasbloekendeschaf
Scratcher
Registered: 2010-10-01
Posts: 100+

Re: TeamElite

I know. It's a shame. But it seems, that I'm not the only person, who lost interest on this project. I think we should upload it and make it open source, so that everybody, who wants, can finish and rimix it. That's the best. What do you think?


http://simpliciter.bplaced.net/templates/business4/images/logo.png

Offline

 

Board footer