How do you make a sprite go in the opposite direction of your mouse for a long way, and if it bumps into other sprites with the same script not get attached?
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The mouse has no direction...
If your talking about coordinates, you can easily set a sprite to go to the opposite side of the screen by putting this:
forever go to x: <(mouse x)*(-1)> y: <(mouse y)*(-1)>
Last edited by TorbyFork234 (2012-07-22 00:36:14)
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You mean move away from mouse?
when gf clicked forever point towards [mouse pointer v] turn cw [180] degrees move [1] steps end
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Oh, yes! Thank you jji7skyline!!!!!!!!!!!!!!! I'm ecstatic now. ^^" Anyways, I'm gonna love-it one of your projects.
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Closed by request.
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