ive looked around and the sensor block seems impossible to get anything other than the defaults how do i select a variable
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You need 2 programs connected to the same IP, and then you can select the other project's variables in the sensor value block. I just open the same project twice.
Have you enabled mesh?
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SJRCS_011 wrote:
trekkie2000 wrote:
SJRCS_011 wrote:
did you try shift-clicking share and, when prompted what IP to join, enter 127.0.0.1 or localhost?What is 127.0.0.1? My IP is 192.168.1.90
127.0.0.1 = localhost = The computer you are currently on
I sorta wondered why that showed up in my server history when I joined my own Terraria game
Thanks!
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SciTecCf wrote:
You need 2 programs connected to the same IP, and then you can select the other project's variables in the sensor value block. I just open the same project twice.
Have you enabled mesh?
ya i figured that out earlier but thx anyway yet i have a new delimma is there a way for people to look at my project on the website and be able to host games
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roflcopter526 wrote:
SciTecCf wrote:
You need 2 programs connected to the same IP, and then you can select the other project's variables in the sensor value block. I just open the same project twice.
Have you enabled mesh?ya i figured that out earlier but thx anyway yet i have a new delimma is there a way for people to look at my project on the website and be able to host games
No. Only if they download it.
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SciTecCf wrote:
roflcopter526 wrote:
SciTecCf wrote:
You need 2 programs connected to the same IP, and then you can select the other project's variables in the sensor value block. I just open the same project twice.
Have you enabled mesh?ya i figured that out earlier but thx anyway yet i have a new delimma is there a way for people to look at my project on the website and be able to host games
No. Only if they download it.
ok thx
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This helped me a lot.
when gf clicked
repeat until <(timer) > [10]>
say [Check out my stuff!]
end
say [Help me get to the front page!] for (7) secs
repeat (100)
move (8) steps
end
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sunny-kyle-1 wrote:
It Worked!
![]()
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scmb1 wrote:
Cool tutorial! It was working fine for me until I got to the "Right-click and select "accept" part. I'm on a Mac, so I control-clicked, but nothing happened.
I figured it out! the solution is to simply hit command - s. Took me forever to find that information, though.
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I love mesh
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mesh
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Can you do collabs with this?
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The following script disrupts Mesh:
when gf clicked
point in direction [90 v]
go to x: [-183] y: [-131]
if <(1/2)=[1]>
set [1/2 v] to [0]
stop script
end
change [1/2 v] by [1]
wait until <(p2)=[here]>
set [p1 v] to [here]
say [Ready!] for [1] secs
say [Go!] for [1] secs
forever
if <key [up arrow v] pressed?>
move [1] steps
end
if <key [left arrow v] pressed?>
turn ccw [1] degrees
end
if <key [right arrow v] pressed?>
turn cw [1] degrees
end
if <key [down arrow v] pressed?>
move [-1] steps
end
end
when gf clicked
point in direction [90 v]
go to x: [-185] y: [-162]
if <not<(1/2)=[1]>>
set [p2 v] to [missing]
stop script
end
set [p2 v] to [here]
wait until <(p1)=[here]>
say [Ready!] for [1] secs
say [Go!] for [1] secs
forever
if <key [w v] pressed?>
move [1] steps
end
if <key [d v] pressed?>
turn cw [1] degrees
end
if <key [a v] pressed?>
turn ccw [1] degrees
end
if <key [s v] pressed?>
move [-1] steps
end
end
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nickliboo wrote:
Well i use the RasPi and when i do "SAVE IMAGE" it crashes with a litle error box in the corner. When I reopen scratch the mesh options are not there
Not sure if this is necroposting.
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Noah1991 wrote:
Hi, I'm using Ubuntu Linux 9.04 and every time I try to save after activating Mesh it freezes and I have to force quit Scratch! Any ideas?
![]()
Exactly what i need, help!!
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pwiter wrote:
nickliboo wrote:
Well i use the RasPi and when i do "SAVE IMAGE" it crashes with a litle error box in the corner. When I reopen scratch the mesh options are not there
Not sure if this is necroposting.
?????
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will this work on Windows?

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lisafireball wrote:
will this work on Windows?
It works on Windows, Mac, and Linux.
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Should be stickied
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