I want a script that makes it so you can set a sprite to a specific layer, because in the project I'm working on "Blue Blob RPG", the battle system requires both enemy and player sprites to be on the same layer, or else the enemy just goes right through the sword.
This script should be like: [Set layer to (example number)].
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You can use a simple workaround,
go to front go back (number) layersfor an exact layer.
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Appletini wrote:
LS97 wrote:
You can use a simple workaround,
go to front go back (number) layersfor an exact layer.What about initialization issues? I support.
Like when the project starts and then it's like all the scripts start at the same time except that some would have to start first causing the others to follow afterwards and judge their layers according to the new setup?
Agreed, lol
Sounds useful to me xD
Last edited by Chrischb (2012-07-20 08:16:41)
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