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#1 2012-07-16 20:54:46

GreenCloud
New Scratcher
Registered: 2012-07-12
Posts: 46

[scratchblocks] code in 2.0

I think that you should be able to insert scratchblock code in 2.0, like a text-based code...

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#2 2012-07-16 21:36:52

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: [scratchblocks] code in 2.0

Support.


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#3 2012-07-16 22:07:47

777w
Scratcher
Registered: 2009-02-10
Posts: 1000+

Re: [scratchblocks] code in 2.0

somebody told me this was already denied

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#4 2012-07-17 04:19:13

LightFlash
Scratcher
Registered: 2012-07-17
Posts: 75

Re: [scratchblocks] code in 2.0

I support.

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#5 2012-07-17 05:16:59

Agentpieface
Scratcher
Registered: 2009-10-10
Posts: 1000+

Re: [scratchblocks] code in 2.0

would this even be possible? I highly doubt it


http://media.tumblr.com/tumblr_lr7fywSZAG1qfj8fq.gif

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#6 2012-07-17 05:20:40

LightFlash
Scratcher
Registered: 2012-07-17
Posts: 75

Re: [scratchblocks] code in 2.0

Agentpieface wrote:

would this even be possible? I highly doubt it

Maybe in 2.1?

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#7 2012-07-17 11:46:08

360-International
Scratcher
Registered: 2011-07-17
Posts: 100+

Re: [scratchblocks] code in 2.0

I support, but it probably won't happen until 2.1. However, the plugin isn't exactly sound. For example:

when [Sprite1] clicked
set [ans v] to ([slider v] sensor value)
stop all pinks
"when ____ clicked" doesn't render properly, "([slider v] sensor value)" isn't supported, and "stop all pinks" doesn't exist. Just to name a few bugs.

I hope this does get implemented when the plugin bugs are fixed.  smile


https://lh4.googleusercontent.com/Oib6kyze-OrCFIRlqL6HYnWuHBQp1GfFoh5CkBlZGe3_9WCk-_DDwgfFrnD_mxJ_x2b18hMUyV2KVtIDiLdebyWaQQ6fbpKpZs-8auVep1zoSgOv-iA

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#8 2012-07-17 15:42:00

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: [scratchblocks] code in 2.0

Agentpieface wrote:

would this even be possible? I highly doubt it

Everything is possible, it's just a little more complex, sometimes.


Also, I support...


Get ready for domination of:  tongue

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#9 2012-07-17 15:45:13

Agentpieface
Scratcher
Registered: 2009-10-10
Posts: 1000+

Re: [scratchblocks] code in 2.0

coolhogs wrote:

Agentpieface wrote:

would this even be possible? I highly doubt it

Everything is possible, it's just a little more complex, sometimes.

no
i dont think this is possible anyway


http://media.tumblr.com/tumblr_lr7fywSZAG1qfj8fq.gif

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#10 2012-07-17 15:49:20

RedRocker227
Scratcher
Registered: 2011-10-26
Posts: 1000+

Re: [scratchblocks] code in 2.0

Agentpieface wrote:

coolhogs wrote:

Agentpieface wrote:

would this even be possible? I highly doubt it

Everything is possible, it's just a little more complex, sometimes.

no
i dont think this is possible anyway

It's possible, everything is if you're a good enough programmer. This would just be a lot of hard work, which isn't really necessary in my opinion.


Why

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#11 2012-07-18 08:56:58

Mokat
Scratcher
Registered: 2011-12-08
Posts: 1000+

Re: [scratchblocks] code in 2.0

RedRocker227 wrote:

Agentpieface wrote:

coolhogs wrote:

Everything is possible, it's just a little more complex, sometimes.

no
i dont think this is possible anyway

It's possible, everything is if you're a good enough programmer. This would just be a lot of hard work, which isn't really necessary in my opinion.

I wouldnt use it anyway but I can think of some people who this would come in handy for.

Last edited by Mokat (2012-07-18 09:24:38)


http://www.eggcave.com/egg/977371.pnghttp://www.eggcave.com/egg/977376.pnghttp://www.eggcave.com/egg/1005291.pnghttp://www.eggcave.com/egg/996745.png

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#12 2012-07-18 09:02:06

joletole
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: [scratchblocks] code in 2.0

360-International wrote:

I support, but it probably won't happen until 2.1. However, the plugin isn't exactly sound. For example:

when [Sprite1 v] clicked
set [ans v] to ([slider v] sensor value)
stop all pinks
"when ____ clicked" doesn't render properly, "([slider v] sensor value)" isn't supported, and "stop all pinks" doesn't exist. Just to name a few bugs.

I hope this does get implemented when the plugin bugs are fixed.  smile

Fixed

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#13 2012-07-18 09:18:14

SciTecCf
Scratcher
Registered: 2011-11-23
Posts: 1000+

Re: [scratchblocks] code in 2.0

joletole wrote:

360-International wrote:

I support, but it probably won't happen until 2.1. However, the plugin isn't exactly sound. For example:

when [Sprite1 v] clicked
set [ans v] to ([slider v] sensor value)
stop all pinks
"when ____ clicked" doesn't render properly, "([slider v] sensor value)" isn't supported, and "stop all pinks" doesn't exist. Just to name a few bugs.

I hope this does get implemented when the plugin bugs are fixed.  smile

Fixed

Not really, if you look in Scratch the "when ___ clicked" block doesn't look like that.  hmm


http://bit.ly/LCZEJRhttp://bit.ly/LSONcOhttp://bit.ly/LF3vIc
http://trinary.site40.net/images/scratchrank.php?username=SciTecCf&display=small

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#14 2012-07-18 21:57:11

Nodog438
Scratcher
Registered: 2011-06-10
Posts: 100+

Re: [scratchblocks] code in 2.0

This = BYOB


"Try to learn how to be nice! look it up read the books watch the Sesame Street videos!"-jenngra505, a user on MFG who I feel sorry for

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