I am making a game called infiltration (you can post ideas for it on my thread I made on project ideas), and I want to add a save and load system if it's possible, but I dont know how, so if anyone knows please tell me!
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giamsan wrote:
I am making a game called infiltration (you can post ideas for it on my thread I made on project ideas), and I want to add a save and load system if it's possible, but I dont know how, so if anyone knows please tell me!
What type of data do you want to save?
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You'll need to add information to a list. So if the game has levels, add the highest level to the list or something, and make sure this is never reset. It should work when offline.
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A few ways that I can think of at the moment:
1. Wait until 2.0 comes out with cloud variables
2. Give "level codes"
3. Do what Prestige said (I don't use lists as much)
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I just found this save system, basic yet seemingly advanced. All credit to the creator.
It Is Capable Of
-Remembering what variables that were last saved even if you close out scratch, shut down your computer, etc.
-Able to work online
-Enabling for a way simpler, easy to use, way of saving compared to other ones out there (example: RHY3756547's version in his Sketch game on Antimonyarsenide's account)
Hope I helped, even though I see that you said you gave up
Last edited by Saca312 (2013-04-14 13:59:22)
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Thanks now I m making a project of load and save system.
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