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#1 2012-06-22 14:38:37

bazzasaysLol
Scratcher
Registered: 2012-05-05
Posts: 100+

A good idea this time...

Yeah! I have an idea: the 'clear up' function is one that i use a lot, in fact too much. It can be solved by a clear up all, where it cleans up every script in the existence of the progect in question. This is a really good idea i believe and one that should be in Scratch 2, or 'Neigh' as they were going to call it... :lol


"Everything starts from a dot."
Wassily Kandinsky.

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#2 2012-06-22 14:41:55

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: A good idea this time...

I like this idea.  smile
It would help me out tons.


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Goodbye, Scratch 1.4  sad                                                        Hello Scratch 2.0!  smile

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#3 2012-06-22 17:36:10

G0D_M0D3
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: A good idea this time...

Yep. We need this added now.


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#4 2012-06-22 18:55:01

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: A good idea this time...

You mean clean up? I'm not sure thats necessarily... If you wanted it to look tidy while you were on the scripts section, you can just do that sprite, and if you were working on another then you could do that too, the clean up is mainly so it looks more in shape, so if your not actually going to go to the sprite there isn't rlly a reason to use it.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#5 2012-06-24 12:51:18

lalala3
Scratcher
Registered: 2008-10-03
Posts: 100+

Re: A good idea this time...

Support. On huge, laggy projects (even while it's not running it lags, because it's so big), it would be very useful.


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#6 2012-06-24 13:25:10

JH1010
Scratcher
Registered: 2012-05-31
Posts: 1000+

Re: A good idea this time...

Support.

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#7 2012-06-24 18:40:26

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: A good idea this time...

Its not that hard to go to every sprite and select "clean up". It took me less than a minute to do 35 sprites.


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#8 2012-07-15 10:20:41

lalala3
Scratcher
Registered: 2008-10-03
Posts: 100+

Re: A good idea this time...

Wes64 wrote:

Its not that hard to go to every sprite and select "clean up". It took me less than a minute to do 35 sprites.

Your sprites are small, then. When viewing my Pokemon game, it takes me 10-15 seconds to make it show the right-click menu.


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#9 2012-07-15 10:49:40

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: A good idea this time...

lalala3 wrote:

Wes64 wrote:

Its not that hard to go to every sprite and select "clean up". It took me less than a minute to do 35 sprites.

Your sprites are small, then. When viewing my Pokemon game, it takes me 10-15 seconds to make it show the right-click menu.

Then that means your scripting is massively messy. Always keep it so you can scroll through all your scripts without difficulty. If it starts to freeze up, that means you have to duplicate the sprite and transplant some scripts.


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#10 2012-07-17 17:32:31

lalala3
Scratcher
Registered: 2008-10-03
Posts: 100+

Re: A good idea this time...

Wes64 wrote:

lalala3 wrote:

Wes64 wrote:

Its not that hard to go to every sprite and select "clean up". It took me less than a minute to do 35 sprites.

Your sprites are small, then. When viewing my Pokemon game, it takes me 10-15 seconds to make it show the right-click menu.

Then that means your scripting is massively messy. Always keep it so you can scroll through all your scripts without difficulty. If it starts to freeze up, that means you have to duplicate the sprite and transplant some scripts.

I am 99% sure it will only worsen the problem.


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