Okay so, everything is explained in the project notes, I made this separate project to try and zap an annoying glitch in which the turrets in my latest game wouldn't always shoot at the enemy that was both within range and at the front of any line of enemies in its range. Well with this project I finally think I've got it. Could you test it out for me and let me know? Thanks!
http://scratch.mit.edu/projects/Zparx/2678196
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