Dark and Light (1s1s) by AtomicBawm3 - 79/100
Scripting - 27/30
Great job scripting 1s1s! Everything works great!
Graphics - 25/30
Pretty awesome graphics. they dont have exquisite detail, but they get the job done.
Gameplay - 20/30
The gameplay is good, but it feels like a fetch quest trying to get all those symbols. You just have to go find them all, and it feels kinda like a chore. I wish it was a bit more interesting. Also the player bounces off walls with far too much velocity, and turning around takes a while, making the controls seem stiff.
Concept 6/10
This is a platformer, so its not going to get 10/10 unless its REALLY unique. Although it was 1s1s, it still wasn't the most unique game and it felt like just another platformer.
Sound - 1
There is background music, but it lacks actual sound effects.
Attitude - 0
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Please review my first Platformer! I know the physics are glitchy so I'm prepared for whatever score.
Also, Please review Yahtzee. I don't know what people actually thought of that game.
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Hi Wes64,
Please could you review Worm Bridges 2?
Last edited by CoolScrawl (2012-07-16 11:06:44)
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Wes64 wrote:
Space Adventures by marcin388 - 45/100
Scripting - 18/30
Although there were no major flaws, the scripts are messy beyond belief.
Graphics - 12/30
The graphics are only OK. There is no real detail and some are messily drawn or edited.
Gameplay - 7/30
There are far too many controls to remember. Upon starting the game I got game over after 1 second. Once I got used to it, the controls were still choppy and the gameplay was boring.
Concept 5/10
Not really special in any way.
Sound - 3
Lacks music.
Attitude - 0
I see you're not good at harder games, you can check controls when chapter 2 and boss fight begins so it cannot be hard to remember, there are less controls than in the most PC games.
And it has worse graphics than games with solid blocks and circles? weird. I don't think that spaceships were drawn messily because I took long time on doing them. I'm sure they look better than circles and rectangles some people use in their games as characters
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Pixel Run by thebriculator - 80/100
Scripting - 23/30
The scripting is simple, but the physics are great!
Graphics - 23/30
The penguin looks a little weird, but the level graphics are nice.
Gameplay - 23/30
The game is smooth, handles slopes well, and is fun to play. But there isn't much going on, the levels have no moving parts, no platforms, no enemies.
Concept 5/10
Amongst all the platformers I have played, it doesn't stand out to be honest.
Sound - 3
No background music.
Attitude - 3
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The Arrow 1.2 by wolfdude999 - 76/100
Scripting - 16/30
The enemy arrows seem a bit glitchy, and when an enemy is at the player's X position they flicker around. The slope detection is nonexistent. If you clean up the scripting, this game will be awesome.
Graphics - 28/30
Really nice graphics! Stylish black-and-white.
Gameplay - 22/30
The game was pretty fun, but I don't seem to lose HP when im hit by an arrow sometimes... The dragon boss was too easy - I killed him in 2 seconds!
Concept 8/10
Pretty unique game, and the graphics make it even more unique.
Sound - 2
No sound effects.
Attitude - 0
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Thanks for the review! I agree with everything you said.
Edit: whoa, I got the highest so far! thanks!
Last edited by thebriculator (2012-07-16 23:40:18)
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SpacePanicv0.4 by erl16 - 37/100
Scripting - 5/30
There aren't very many bugs, but the game isn't very complicated. I downloaded it, and the scripting is bad. It's overcomplicated and confusing. Too many variables. Generally, the simplest way is the best way.
Graphics - 15/30
It looks like Atari, which I suppose you were shooting for. But Atari graphics aren't the best graphics.
Gameplay - 10/30
I had no idea what was going on or even what to do. You need to explain! I tried to look at your coding to see what I was meant to do, but it was virtually unreadable.
Concept 5/10
I can't say you have an original concept or not, because I don't know what to do!
Sound - 2
Used built-in sound effects.
Attitude - 0
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Worm Bridges 2 by CoolScrawl - 67/100
Scripting - 20/30
The player's movement seems a little jerky and you didn't use velocity. There are no bugs, but there's no "oomph" either.
Graphics - 16/30
The graphics are solid block colors. The pen-stamp thing looks ugly when its stamped all over the place, maybe try using the pen blocks. Also, the gradients look poor.
Gameplay - 20/30
The gameplay is good, but not very interesting. There are no powerups and no enemies. Like I said, this game is good, but there's no "oomph". Its good but it isn't GREAT.
Concept 5/10
See "Gameplay" category.
Sound - 2
Good background music, but I dislike that space-whoooOOOOOO sound effect.
Attitude - 4
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Scripting - 22/30
I suppose the scripting is well done, but the EFFECT of the scripting is that I am quite frankly very annoyed with this game, and my mood will probably affect this review.
Graphics - 19/30
Graphics are not very detailed, but they are decent.
Gameplay - 5/30
This game is one of the most annoying games I have ever played in my entire life. The point is to be annoying, and it succeeded. Now I know this are on purpose, but im penalizing you anyways. This game has some of the worst controls I have ever played! I guess ill give you 5 points because the menu seemed to work.
Concept 7/10
Like I said, this is the most annoying game I have ever played. Which makes this unique, but its still pretty basic programming and level design.
Sound - 2
Attitude - 0
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Wes64 wrote:
Scripting - 22/30
I suppose the scripting is well done, but the EFFECT of the scripting is that I am quite frankly very annoyed with this game, and my mood will probably affect this review.
Graphics - 19/30
Graphics are not very detailed, but they are decent.
Gameplay - 5/30
This game is one of the most annoying games I have ever played in my entire life. The point is to be annoying, and it succeeded. Now I know this are on purpose, but im penalizing you anyways. This game has some of the worst controls I have ever played! I guess ill give you 5 points because the menu seemed to work.
Concept 7/10
Like I said, this is the most annoying game I have ever played. Which makes this unique, but its still pretty basic programming and level design.
Sound - 2
Attitude - 0
It's supposed to be so annoying that it's fun. I can see how you didn't like it, though.
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ROSMan wrote:
Would my programming language in scratch, BOX, count as a game?
I can review it, but I will use the same rubric. So it might get a lower score because it isn't a full game. Do you still want me to?
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Can you please do a review of this? http://scratch.mit.edu/projects/calebxy/2479808
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Wes64 wrote:
ROSMan wrote:
Would my programming language in scratch, BOX, count as a game?
I can review it, but I will use the same rubric. So it might get a lower score because it isn't a full game. Do you still want me to?
yes please.
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Did you rip me off?! XD
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Could you review this game:
http://scratch.mit.edu/projects/maxdoss/2501539
It's not really much. I just want a quick review.
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Hello! I was wondering if you could review my game? It's a tower defense game that involves critical thinking in order to stop enemies from getting to their destination. You can use multiple defenses, upgrade turrets, and fire powerful lasers at the enemies to stop them. If you look at the code for the turrets and the enemies for instance, you'll see some creative, and efficient coding! Anyway, here's the link:
http://scratch.mit.edu/projects/Zparx/2635873
Thanks!
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Rate this game please:http://scratch.mit.edu/projects/sonicgames20/2683458
P.S. The code is at the end of this game http://scratch.mit.edu/projects/sonicgames20/2669349
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