A few questions about the flash scratch editor for 2.0.
1.)Will offline be flash, or same old squeak?
2 through 4 only apply if 1 is yes.
2.)I've seen a lot of projects where
a.) There's one super long script that the editor doesn't completely load it.
b.) It takes 20 minutes to load up the project
c.) It takes 20 minutes to save the project, no matter what edit
d.) It takes a while to edit with a large script.
If it is flash offline, will these stop happening or happen less frequently?
3.)Will there be an option to see the flash code (the code Scratch will be using to run the project)? and if so, will we be allowed to open scratch projects in Adobe Flash builder or in any other text document and see only the flash code for the game and not the code necessary for using the scratch blocks?
4.)Will there be an option to export to .swf?
5.)Will we be allowed to edit the size of the screen?
Last edited by TorbyFork234 (2012-07-16 01:28:51)
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1. Scratch 2.0 will use Flash both online and offline.
2. When the Experimental Viewer was available, it handled large scripts (that Squeak had trouble with) quite nicely So it'll probably be ok.
3 and 4. I don't know
5. I didn't see an option to resize the screen when a 2.0 prototype was available, so probably not ^^
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3. Maybe, but you probably will not be able to import code from Flash Builder or anything.
4. Likely to be yes. The Scratch Team has expressed interest in this suggestion.
5. It will be vector, so it will scale to any resolution nicely. The only thing that cannot be changed would be the ratio (4:3, 5:4, 3:2, 16:9, 16:10, etc.), which would probably be locked, so that scripts can be more easily transferred between projects.
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