There are many short animations on Scratch such as Caramellstar's animations, Jonzo's Dave's Life, Toonosh's L- Man, and Big Red Button's W- Man, just to name a few. Well I do not know if they all count as short animations, but they are all cartoons.
I have been wanting to make animations myself, but I feel overwhelmed everytime. I tried downloaded Toonosh's animations, but the number of scripts make my heart sink.
Do you know of anyone or anything that is atutorer or is a tutorial on how to make animations?
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There isn't really a tutorial since animations usually just involve drawing and basic scripting skills. Just play around with the blocks. You generally only have to use basic movement and effects to create a good animation. Jonzo, caramellstar, and the scratchers you listed are pretty advanced, so you can't expect to be as good as them right away
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The main thing you'll need to know for animation is how to use broadcast blocks. That's really easy. The animations you were describing may have been using acceleration or timers, which makes the project look more fluid.
It sounds like you know what you're doing though.
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Maki-Tak wrote:
The main thing you'll need to know for animation is how to use broadcast blocks. That's really easy. The animations you were describing may have been using acceleration or timers, which makes the project look more fluid.
It sounds like you know what you're doing though.
What do broadcast blocks do?
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A broadcast block is a command, similar to the 'when green flag clicked' button but instead you can use them at any point in time. They're useful for different parts of an animation.
Any sprite or background can broadcast a command using the 'broadcast ____' block. All sprites will receive the broadcast. The 'when I receive ____' button tells the sprite what do do when the broadcast is received.
For example, you could tell a sprite to complete a simple animation. When it is finished, you can use a broadcast block to send a message. You can then tell another sprite to do a different animation when it receives that broadcast.
The result is one sprite playing an animation directly after another sprite finishes an animation.
There, that's the best I can explain it at the moment. It's 12am so my definition may not be clear.
I'm sure a couple of those big animators will be eager to answer any questions you have on their scripting. I don't understand advanced scratch animation myself.
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