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#51 2012-07-11 14:10:50

James546372819000
Scratcher
Registered: 2011-02-24
Posts: 26

Re: Now Hiring: Scripters Unite!

I want to do the math part in the collab.


JamesGamesStudios© >.<

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#52 2012-07-11 14:17:37

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

James546372819000 wrote:

I want to do the math part in the collab.

James.You have to fill out the application yo you know -_-. And what I mean by that is stuff like this person can do. All the stuff with vectors and advanced physics XD


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#53 2012-07-11 14:59:17

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Great, zubblewu.  I like variables more than broadcasts now.   tongue


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#54 2012-07-11 15:03:21

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Firedrake969 wrote:

Great, zubblewu.  I like variables more than broadcasts now.   tongue

Me to  tongue  I had no clue what they were when I started scratch, but now I use them in almost every project


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#55 2012-07-11 17:32:15

CyberTron
Scratcher
Registered: 2012-03-04
Posts: 21

Re: Now Hiring: Scripters Unite!

Reason for applying: Collab = Epicness = Fans = Views = Front Page = Mission Win.

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#56 2012-07-11 17:36:07

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

CyberTron wrote:

Reason for applying: Collab = Epicness = Fans = Views = Front Page = Mission Win.

Mhmmmmmmmmmmmmmm. Sorry, but I need the links, even though ik you kinda. Stupid formalities.

And I'm assuming you want to be a game programmer?

Last edited by zubblewu (2012-07-11 17:40:48)


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#57 2012-07-11 17:51:34

amcerbu
Scratcher
Registered: 2009-07-21
Posts: 500+

Re: Now Hiring: Scripters Unite!

I imagine I could help with math/physics, but I don't really want to be directly involved in the scripting, as I've got a lot of other things to deal with (like AP summer work).  I trust you're familiar enough with some of the math stuff I've done to consider me for the position.

Last edited by amcerbu (2012-07-11 17:52:37)

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#58 2012-07-11 17:54:53

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

amcerbu wrote:

I imagine I could help with math/physics, but I don't really want to be directly involved in the scripting, as I've got a lot of other things to deal with (like AP summer work).  I trust you're familiar enough with some of the math stuff I've done to consider me for the position.

Definitely XD. That would be a huge help for some things. And yeah, I would appreciate it a lot. Honestly, I'd consider you as the best/one of the best on scratch for the position  big_smile

Last edited by zubblewu (2012-07-11 17:55:30)


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#59 2012-07-11 18:10:55

amcerbu
Scratcher
Registered: 2009-07-21
Posts: 500+

Re: Now Hiring: Scripters Unite!

Great!  I'll be watching the topic and adding my ideas.  Thanks for accepting me.

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#60 2012-07-11 18:45:42

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Of course  big_smile . We would love your help. I can't wait to hear your ideas, I'm sure they're brilliant  smile


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#61 2012-07-11 19:09:41

amcerbu
Scratcher
Registered: 2009-07-21
Posts: 500+

Re: Now Hiring: Scripters Unite!

So, which project idea are you leaning towards?  I've read through the list on the first post.

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#62 2012-07-11 19:48:43

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

So far we've had 3 votes (including me). 2 for mazecaster, but no one knows the math for that, and 1 vote for space unicorn (until we can make mazecaster), and 2 votes for pandemia (my reserve vote.) So, well probably work on pandemia first, judging from our votes, until mazecaster is a realistic goal.


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#63 2012-07-11 20:34:36

Flasion2D
Scratcher
Registered: 2011-09-19
Posts: 2

Re: Now Hiring: Scripters Unite!

Reason for applying: I enjoy adding input into collabs.
Your main skills: I'm good at coming up with ideas and features, and coding them, as well. I can do basic art but not much else.
A link to what you think are your 3 best projects: Star Wars Freeplay(Collab), Infinite Side-Scrolling, Password Encryption
Position you would like: Game programmer

I hope I can still get in.


Games, APIs, music, and animations made by/helped to make by me.
Note: My games/animations/APIs/etc run better in Flash, Java either lags or crashes.

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#64 2012-07-11 20:57:59

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Flasion2D wrote:

Reason for applying: I enjoy adding input into collabs.
Your main skills: I'm good at coming up with ideas and features, and coding them, as well. I can do basic art but not much else.
A link to what you think are your 3 best projects: Star Wars Freeplay(Collab), Infinite Side-Scrolling, Password Encryption
Position you would like: Game programmer

I hope I can still get in.

Of course  big_smile . Welcome to the team.


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#65 2012-07-11 21:51:06

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

bumpity bump bump.


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#66 2012-07-11 22:12:13

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Reason for applying:
Your main skills: Menu programming, neon graphics
A link to what you think are your 3 best projects: Um... well...
Rotati, Pong: Blue, and Circles vs Sticks
Position you would like: Menu Programming...


Get ready for domination of:  tongue

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#67 2012-07-11 22:35:23

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Sure coolhogs! We could use an extra menu programmer  big_smile


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#68 2012-07-12 07:18:53

CyberTron
Scratcher
Registered: 2012-03-04
Posts: 21

Re: Now Hiring: Scripters Unite!

Reason for applying:I think a collab would be fun.
Your main skills: Coding and art.
A link to what you think are your 3 best projects:I don't know how to do a link ao I will put it on your project.
Position you would like:Programer or graphics.

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#69 2012-07-12 10:57:39

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Sure  big_smile . You can do either, take your pick.


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#70 2012-07-12 13:41:27

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Oh I vote for pandemia.  And I definitely will need a helper for the giant menu (I've played it before)


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#71 2012-07-12 14:25:02

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Firedrake969 wrote:

Oh I vote for pandemia.  And I definitely will need a helper for the giant menu (I've played it before)

Well this is inspired by it but not exactly like it  tongue . The hard part is just gonna be all the maths XD. I tried making it before, but it was a bit overwhelming and I had no clue where to start. I'm thinking maybe you would start with however many people, and like 5 infected. Depending on your stats, more people are infected every day, people die every day, etc. Honestly, If we are going to do this, I think It'll be big enough for its own thread  yikes


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#72 2012-07-12 14:54:26

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Yea...


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#73 2012-07-12 14:56:53

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

I have a project with a lot of the variables we would need and some art... And we still need a lot more of both  yikes


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#74 2012-07-12 14:58:46

Firedrake969
Scratcher
Registered: 2011-11-24
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Ok.  Yea...


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#75 2012-07-12 17:02:43

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Now Hiring: Scripters Unite!

Okay guys, I think we're gonna start on Mazecaster first! We will be drawing on other people work, but that's not much of a big deal, is it? Anyway, this is gonna be a huge project, so I'm creating a separate thread. This thread is not for W.I.P. games, each one will have its own thread. So, here's the link to Mazecaster's thread


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