Splodgey wrote:
BugCraft, BugGame & Fireworks Game
All of them still in development, not expecting any ratings to be too good yet...
Bug game:
Addictiveness: 8/10
It is an interesting game, but it gets boring, maybe show the score on the screen and have achievements!
Programming: 9/10
The game's programming is perfect, I could't find any glitches (I would also say bugs, but that could confuse )
Graphics: 9/10
The graphics are good, but the bugs' graphics could be improved.
Originality: 5/5
You make lots of original games! The game is really original as it contains the most never seen elements!
Ease of use: 4/5
It's pretty simple, but you could say how you could survive the bugs' powers.
Difficulty: 4/5
The bugs' special effects are really hard to survive, especially the red one!
Sound: 0/5
There are no sounds in the game! Except for the 'pop' sound I guess.
Overall Experience: 42/50
The game is very good and is amusing to play, though can get boring at cases. The game still has lots of effort in it and is brilliant for inspiration.
OVERALL: 81/100
@borrego fixed
Last edited by ExtremelyGamer (2012-07-11 05:10:25)
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can you edit your review and put it in order? it'll take like 5 seconds, in fact it was probably longer to put down the error message instead of keeping it in order.
To-Do list updated:
Me:
Bug Game
Bug Craft
Blimp Wars
Estas Muerto (still doesn't work)
Pixel 2
First Person Minecraft
Blue: Pong
ExtremelyGamer: (copied it all from front page, quote this and delete as necessary, including the category titles)
Blue: Pong
Pixel 2
Bug Craft
Spectrum- Wes64
Blob Nation: Part One- WarioX
Crypt- pipercubjl
Stories/Animated Series
Circles Vs Stick- Coolhogs
E1 S1 Trapped in jail- StickFlix
Stories/Animations
Awesome Animations Preview- sportsdude6
Arcade
Geometry Field- Tecklop
Pong vs An Amazing AI.- Skippito
Tag- ZaRiTo
Art
HumHums!- humhumgames
Recent Art- humhumgames
Collaborations -Direct Links Only
Contests -Direct Links Only
Designing
Galleries -Direct Links Only
Miscellaneous Games
Blobules-angeliccharizard
The Silly Old Button Who Hates Being Clicked- bobbybee
HumHum Round Up!- humhumgames
Miscellaneous Projects
Motorsports
Portal Race- katzisc
Music
Scalefeather is Glad Adderflame Came- Angelica 101
OS/AIs/Applications
StopWatch- James07 -Direct Link Only
AI Conversation- RoboNeo9
Platformers
Rayman 4- Borrego6165
Pixel- ftf841
Blue Moon- Agentpieface
Mirror Remade- wolfdude999
Puzzles/Quizzes
The Level Game- Benjamin2
The Impossible Quiz!- fulldroid
Lights On HD- Flait7
Shooters
Angry Birds!- sportsdude6
The Arrow 1.2- wolfdude999
Last edited by Borrego6165 (2012-07-11 03:28:13)
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Fireworks Game Alpha
by Splodgey
_________________________________________
Borrego6165
Addictiveness: 3/10 It looked so promising, but the game was too confusing to be fun. The game would have been very addicting, but you will not know why it scored so low until you see the next points.
Programming: 5/10 To program this would have been simple, but the game is glitchy. You place a firework, and it never goes off but when you pass it you catch fire and any fireworks are still on the ground. I kept getting game over for passing a set firework.
Graphics: 6/10 Whilst the shop did not look too bad, everything else seemed to be rushed in the paint editor. The moving sun was a nice idea though, except it's movement across the sky seemed a little strange.
Originality: 5/5 At least it was original!
Ease of use: 1/5 I was so confused, and the instructions did not help much. I really don't see the point of your bug (which looks like wings on a grey sheep) running around between places (well, there's only the fireworks shop to go to) when they could have been a nice, neat interface linking to a different menu showing you the different places. I would understand if there were lots of things to do in the day, but all you seem to do is go back and fourth between the shop. Also, if you have more than one of the same firework, only one will seem to be placed and you will have non left. This relates back to the low programming score.
Difficulty: 2/5 The issue is, when you first get on it's too hard to work out. Once it has been de-coded, then it becomes too easy as you simply go between the shop in a repetitive cycle.
Sound: 0/5 There didn't seem to be any.
Overall Experience: 15/50 It was an original game I will admit, and the idea of running a firework show could have worked. By changing it into an RPG with a bug running around between the show and the shop spoilt it. Another issue was with the controls, which I could have included in the Ease of Use category. A player will not want to keep switching between the mouse and the keyboard so often, especially when they do not know what to click or press. There's constant movement between the mouse and the keyboard, and it can be frustrating having to work out where to send your hands.
TOTAL 37/100
ExtremelyGamer
Addictiveness: 8/10 It's not that addictive, but I definitely want to see what will happen! I was bored waiting for the sunset. Maybe you could add a fast forward button?
Programming: 8/10 The programming is complex, but I found a couple bugs, sometimes the spectator or any other bug son't come on. You can't place more that 2 fireworks ad then you can only place 1 at a time.
Graphics: 9/10 The graphics the fireworks are good, but the graphics of the spectator are a bit unclear and the shop could add some improvement.
Originality: 5/5 The game is very original with bugs and fireworks! Nothing else to say here!
Ease of use: 4/5 The movement is simple, but there are a few glitches and bugs. For the currency, I do't have a euro or pound sign, so maybe you could have buttons instead.
Difficulty: 3/5 I didn't get what I had to do at first and the project notes helped, but to fully. When I learnt how to do it, I had some problems releasing the fireworks and I went on fire a couple of times. I didn't get how to get money!
Sound: 4/5 The game's sounds are okay, but it could need some ambience or music!
Overall Experience: 34/50 the game ends up being slightly boring, so the game needs LOTS of additions and tweaks!
TOTAL 75/100
COMBINED 56/100
Last edited by Borrego6165 (2012-07-11 03:40:54)
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Scripts wrote:
Why wasn't my project reviewed?
i'll update the to-do list
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Pixel:
Addictiveness: 5/10
The game's really short and is missing a few elements still, like the story and a boss. But still, from what is there, it's entertaining to play and much harder to keep concentrating hard on the game.
Programming: 9/10
The programming is great, but there's 1 glitch, that you can go through the ground sometimes.
Graphics: 10/10
The graphics are great! I did't see anything that is annoying to the eye or not clear!
Originality: 3/5
For the sequel to the other pixel game, it's still very original! Only it's just like any other platformer and doesn't have that many unique elements yet.
Ease of use: 5/5
The game's very simple to control and I can just lay my hand down and click space at some points. The game's very relaxing!
Difficulty: 4/5
the first level is okay not too easy and not too hard, but as it's only 1 level, it's very easy to win.
Sound: 4/5
The menu music is really good, but the soundtrack in the game is not too relaxing, the menu music is what you need in the game itself!
Overall Experience: 36/50
the game is missing lots of elements and until then, it's not the best game to enjoy playing.
OVERALL: 76/100
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Bugcraft:
Addictiveness: 9/10
The game's pretty addicting, to build a house, to dig deeper for ores, but otherwise you end up saying what else is there to do and stop playing.
Programming: 8/10
The game's programming is great, but there's a few glitches, the glitches that I found you already found.
Graphics: 10/10
The graphics are great, the generator works perfectly and I didn't find anything disturbing.
Originality: 2/5
Apart from Steve being a bug and also mobs, the game has the elements of the game called Minecraft and the title is also similar to that one.
Ease of use: 4/5
It's not that comfortable to move a and d and change the toolbar with w and s, you should change that to using 12345678 like i Minecraft and change space to w.
Difficulty: 5/5
I didn't find it difficult at all to play this game! Maybe for the controls, but that's for ease of use part!
Sound: 0/5
I don't think I encountered any sounds, I understand the you had limited space, but you can compress it more or decrease the space somehow.
overall experience: 46/50
The game's very fun to play, a bit like Minecraft and controls are a bit edgy, but still the best minecraft remix I found on Scratch!
OVERALL: 84/100
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Spectrum 2:
Addictiveness: 9/10
The game's very addicting! But it gets annoying as I don't get where to go.
Programming: 10/10
The programming is great and complex! I didn't see any glitches!
Graphics: 9/10
the graphics are great, but the stairs and some other parts are a bit unclear, like what the airport was, the boat rental or any other house.
Originality: 4/5
the story's very unique, but the style in how you fight other spectra is very like Pokemon
Ease of use: 4/5
The controls are simple, but I took me a long time to realize that I can have Spectra fight with me!
Difficulty: 3/5
The game's pretty hard as I constantly fight Spectra and I end up having low hp quickly and run out of Spectra to fight with me. It is also sometimes unclear what I have to do and probably needs a long tutorial.
Sound: 1/5
There's 1 sound, which is not enough, you could have more sounds and compress them, by doing that I think you'll get just under 10mb!
Overall Experience: 47/50
The game's very entertaining and there's not much criticism I can give, except for the sounds.
OVERALL: 87/100
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Thank-you for taking part in the Scratch Cat's Hideout 2 BETA testing. I have seen enough of how the system will work and I am confident that when the real advert thread 2 comes out it will be great! Your projects will still remain stored here so that they do not lose out on views, but we will no longer be accepting any more.
Thank-you.
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ExtremelyGamer wrote:
Sound: 0/5
I don't think I encountered any sounds, I understand the you had limited space, but you can compress it more or decrease the space somehow.
I never have sounds... Because of space, and I don't have anywhere to get them from....
ExtremelyGamer wrote:
Splodgey wrote:
BugCraft, BugGame & Fireworks Game
All of them still in development, not expecting any ratings to be too good yet...so the game needs LOTS of additions and tweaks!
Exactly what I plan to do...
Last edited by Splodgey (2012-07-11 06:45:17)
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Thank-you for taking part in the Scratch Cat's Hideout 2 BETA testing. I have seen enough of how the system will work and I am confident that when the real advert thread 2 comes out it will be great! Your projects will still remain stored here so that they do not lose out on views, but we will no longer be accepting any more.
Thank-you.
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