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#201 2012-06-29 21:45:08

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

slapperbob wrote:

Is it whitelist? When I try to join the server, in the chat, it says: "You do not have access to this server" and then the screen says: "Disconnected from server. Kicked by admin"

Certainly is. I'm back from camp now, anyways, so I can whitelist you now.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#202 2012-07-02 13:03:50

spongebob123
Scratcher
Registered: 2009-05-10
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Sunrise-Moon wrote:

spongebob123 wrote:

To Sun, when you get back -

I know you removed the /tpa plugin because it's too convenient according to you, but other players on your server said that it really would have been nice to have it. It saves a lot of trouble and time, and doesn't really remove from the vanilla feel of the server. Plus a lot of people have moved away from the spawn town, so the Netherhub is a bit outdated, no offense.

Could you please consider bringing back the /tpa plugin? Thanks!

The Netherhub was only halfway completed. The point of the hub was to have a hub in the Nether with minecart tracks extending to each player's respective portal.

Still, what do you think about the teleportsuite plugin? While I'm fine if you think it doesn't fit the server, it still would be nice to have and wouldn't really make the server feel modded.

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#203 2012-07-03 11:55:56

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

spongebob123 wrote:

Sunrise-Moon wrote:

spongebob123 wrote:

To Sun, when you get back -

I know you removed the /tpa plugin because it's too convenient according to you, but other players on your server said that it really would have been nice to have it. It saves a lot of trouble and time, and doesn't really remove from the vanilla feel of the server. Plus a lot of people have moved away from the spawn town, so the Netherhub is a bit outdated, no offense.

Could you please consider bringing back the /tpa plugin? Thanks!

The Netherhub was only halfway completed. The point of the hub was to have a hub in the Nether with minecart tracks extending to each player's respective portal.

Still, what do you think about the teleportsuite plugin? While I'm fine if you think it doesn't fit the server, it still would be nice to have and wouldn't really make the server feel modded.

That's what I'm talking about, actually. The point of the Netherhub is to have a fast means of transportation to others' homes or bases and is used as an alternative to teleportation.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#204 2012-07-05 01:43:38

Aux2
New Scratcher
Registered: 2012-06-23
Posts: 32

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Sunrise-Moon wrote:

spongebob123 wrote:

Sunrise-Moon wrote:


The Netherhub was only halfway completed. The point of the hub was to have a hub in the Nether with minecart tracks extending to each player's respective portal.

Still, what do you think about the teleportsuite plugin? While I'm fine if you think it doesn't fit the server, it still would be nice to have and wouldn't really make the server feel modded.

That's what I'm talking about, actually. The point of the Netherhub is to have a fast means of transportation to others' homes or bases and is used as an alternative to teleportation.

Fail, in smp, the nether portal always teleports to the same area

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#205 2012-07-05 02:09:50

bluecat600
Scratcher
Registered: 2012-02-12
Posts: 500+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

white-list acd4


I gaze off into the boundless skyline, noteblock choirs playin in the sunshine, turn round pick up my sword and wield the blade that once forced evil mobs to yield, if this battle shall leave me slain, I know Herobrine still calls my name, better just take a stand, that was when I ruled the land.

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#206 2012-07-07 17:41:07

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Aux2 wrote:

Sunrise-Moon wrote:

spongebob123 wrote:


Still, what do you think about the teleportsuite plugin? While I'm fine if you think it doesn't fit the server, it still would be nice to have and wouldn't really make the server feel modded.

That's what I'm talking about, actually. The point of the Netherhub is to have a fast means of transportation to others' homes or bases and is used as an alternative to teleportation.

Fail, in smp, the nether portal always teleports to the same area

Nope. I've looked at the wiki and all this and even seen it in action in videos. It definitely doesn't teleport to the same area.

@bluecat: Done.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#207 2012-07-07 17:48:57

51037
Scratcher
Registered: 2010-12-01
Posts: 74

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Whitelist me.  IGN: 51037


http://i1140.photobucket.com/albums/n570/51037/MyLogo.jpg

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#208 2012-07-10 15:40:53

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

WE ARE GETTING AN OVERHAUL/MAKEOVER/REDO/REMAKE/OVERREHAULOVERMAKE.

Suggestions are welcome! Whitelist will likely be removed for the overhaul and mods and *maybe* extra admins will be added.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#209 2012-07-10 23:52:09

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

YES!

Add me as Wicon?

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#210 2012-07-12 11:36:07

spongebob123
Scratcher
Registered: 2009-05-10
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

TVflea's tree town got griefed. Gamestama skyped me that she repaired some of the damage, and she's going to send me screenshots. She said it was flooded, and that TVflea's farm and house were broken into. I checked my own house, and my cat was apparently killed, and my bedroom was blocked off with a few wooden plank blocks, which I removed. The griefer also broke my ladders leading to higher stories of my house, but I fixed that too.

Overall, the damage doesn't seem to be too major currently, still it would be nice if an op could check who the griefer was. Gamestama thinks it's dystroyerx, but we can't be certain unless she has screenshots of him griefing.

Last edited by spongebob123 (2012-07-12 11:38:45)

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#211 2012-07-12 12:43:54

banana500
Scratcher
Registered: 2009-09-06
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Sunrise-Moon wrote:

WE ARE GETTING AN OVERHAUL/MAKEOVER/REDO/REMAKE/OVERREHAULOVERMAKE.

Suggestions are welcome! Whitelist will likely be removed for the overhaul and mods and *maybe* extra admins will be added.

So...does this mean plugins?  big_smile


http://i.imgur.com/jrCyB2r.gif
'Cause I'm NUMBER ONE.

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#212 2012-07-13 08:27:30

whizzer
Scratcher
Registered: 2008-05-27
Posts: 500+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Interesting…
I only bought Minecraft last week and am yet to try SMP (I've played Classic multiplayer though).
I am whizzer0 on MC.
What is it like on multiplayer?


http://i46.tinypic.com/33df6me.png I'm whizzer0 for all things Minecraft.

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#213 2012-07-13 08:47:16

jukyter
Scratcher
Registered: 2009-12-06
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

whizzer wrote:

Interesting…
I only bought Minecraft last week and am yet to try SMP (I've played Classic multiplayer though).
I am whizzer0 on MC.
What is it like on multiplayer?

It's like normal Minecraft but with people...


cause a bird and a fish could fall in love/but where would they live?

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#214 2012-07-13 11:47:07

spongebob123
Scratcher
Registered: 2009-05-10
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

banana500 wrote:

Sunrise-Moon wrote:

WE ARE GETTING AN OVERHAUL/MAKEOVER/REDO/REMAKE/OVERREHAULOVERMAKE.

Suggestions are welcome! Whitelist will likely be removed for the overhaul and mods and *maybe* extra admins will be added.

So...does this mean plugins?  big_smile

Sunrise-Moon wrote:

games pls

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#215 2012-07-19 21:33:30

Aux2
New Scratcher
Registered: 2012-06-23
Posts: 32

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Sunrise-Moon wrote:

Aux2 wrote:

Sunrise-Moon wrote:


That's what I'm talking about, actually. The point of the Netherhub is to have a fast means of transportation to others' homes or bases and is used as an alternative to teleportation.

Fail, in smp, the nether portal always teleports to the same area

Nope. I've looked at the wiki and all this and even seen it in action in videos. It definitely doesn't teleport to the same area

It definitely does. I walk into the netherhub, walk though the portal expecting to go back to the netherhub but got stuck in some dude's house.

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#216 2012-07-20 13:31:30

spongebob123
Scratcher
Registered: 2009-05-10
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Aux2 wrote:

Sunrise-Moon wrote:

Aux2 wrote:


Fail, in smp, the nether portal always teleports to the same area

Nope. I've looked at the wiki and all this and even seen it in action in videos. It definitely doesn't teleport to the same area

It definitely does. I walk into the netherhub, walk though the portal expecting to go back to the netherhub but got stuck in some dude's house.

-_- Girls, girls, you're both pretty.

How about we have the TeleportSuite plugin and the Netherhub?

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#217 2012-07-20 14:19:21

bananaman99
New Scratcher
Registered: 2012-02-04
Posts: 100+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

i havent been on mc in forever.../memories

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#218 2012-07-20 14:22:52

bananaman99
New Scratcher
Registered: 2012-02-04
Posts: 100+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

also, can i has whitelist?

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#219 2012-07-20 21:09:07

Aux2
New Scratcher
Registered: 2012-06-23
Posts: 32

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

spongebob123 wrote:

Aux2 wrote:

Sunrise-Moon wrote:


Nope. I've looked at the wiki and all this and even seen it in action in videos. It definitely doesn't teleport to the same area

It definitely does. I walk into the netherhub, walk though the portal expecting to go back to the netherhub but got stuck in some dude's house.

-_- Girls, girls, you're both pretty.

How about we have the TeleportSuite plugin and the Netherhub?

Thank you  big_smile

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#220 2012-07-21 06:13:36

whizzer
Scratcher
Registered: 2008-05-27
Posts: 500+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

I must try this now I've got multiplayer working.

EDIT: Can I be whitelisted please?

Last edited by whizzer (2012-07-21 06:15:04)


http://i46.tinypic.com/33df6me.png I'm whizzer0 for all things Minecraft.

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#221 2012-07-21 14:50:23

sccar3
Scratcher
Registered: 2008-09-04
Posts: 100+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

As soon as I tried joining I got kicked by an admin for no reason. I tried twice.


http://1.bp.blogspot.com/-WInb2DZ2LBM/UQaLETx3VII/AAAAAAAAAmQ/ZOpSwEPggiE/s1600/The%2BElder%2BScrolls%2BOnline%2BSignup%2BBeta.jpg

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#222 2012-07-28 12:32:22

whizzer
Scratcher
Registered: 2008-05-27
Posts: 500+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

whizzer wrote:

Can I be whitelisted please?

I just tried and I got kicked. Seems I'm not whitelisted.


http://i46.tinypic.com/33df6me.png I'm whizzer0 for all things Minecraft.

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#223 2012-07-29 20:46:52

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

Aux2 wrote:

Sunrise-Moon wrote:

Aux2 wrote:


Fail, in smp, the nether portal always teleports to the same area

Nope. I've looked at the wiki and all this and even seen it in action in videos. It definitely doesn't teleport to the same area

It definitely does. I walk into the netherhub, walk though the portal expecting to go back to the netherhub but got stuck in some dude's house.

That's that person's fault. They weren't supposed to build a portal close to the Netherhub in the overworld because it causes problems.


http://i1067.photobucket.com/albums/u427/HulKDzN/RebornBlade.png

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#224 2012-08-14 15:23:51

bananaman99
New Scratcher
Registered: 2012-02-04
Posts: 100+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

just got a sweet new high preformance pc. can i has whitelist?

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#225 2012-08-14 17:13:23

bananaman99
New Scratcher
Registered: 2012-02-04
Posts: 100+

Re: Reborn Blade: Renaissance [whitelist!] [vanilla!]

is it down or something?

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