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#26 2012-07-10 03:56:36

Splodgey
Scratcher
Registered: 2011-04-26
Posts: 500+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

recursion wrote:

[offtopic]

That wasn't really off topic, It would have helped me understand the project...

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#27 2012-07-10 03:59:47

ExtremelyGamer
Scratcher
Registered: 2012-03-11
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Molybdenum wrote:

Bump... Here is my explanation of it to Borrego6165:

Borrego6165 wrote:

sorry, i don't get it  sad  it's just a load of 2D white squares in a big 2D blue square

Molybdenum wrote:

No its not. Each 2x2 square is a 2D 2x2 square. Then, a 3D array is formed by putting one on top of another (see the left side of the topleft). A 4D can be made by putting two "buildings" or "towers" (2 2x2's) side by side. Repeat until you get to 6D.

Borrego6165 wrote:

well then what's the point of it if it comes across as 2D?

Molybdenum wrote:

It is a working model of a 6D cube, you just need to think of it the right way. (Also, remember the people who show you how to make a 3D array in another programming language, and display it on a 2D computer screen or book?)

Molybdenum wrote:

As another example, see the wiki article on arrays: Link to wiki Their example is actually a 4D array (3^4=81=#ofitems), and seem how it is embedded in a 2D screen? Put a 2D array in each x, and you have this (or a 3x3x3x3x3x3 array, but their almost the same).

Borrego6165 wrote:

I get you now  big_smile

So if any of you need an explanation, here it is.

IT's A MAZECEPTION!


"Submarines are like water like underwater airplanes" O_o

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#28 2012-07-10 08:03:56

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Can I please have an extra hand to play?

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#29 2012-07-10 09:50:24

Molybdenum
Scratcher
Registered: 2012-06-17
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Billybob-Mario wrote:

Can I please have an extra hand to play?

You don't. Use left hand for was, right hand for ijkl, and when you need tfgh, move your right hand over. At least, that's how I do it.


"The Enrichment Center is required to remind you that you will be baked, and then there will be cake."
(|Balls and Platforms: Stay on!|) (|NaOS-H: An operating system... Or is it?|)

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#30 2012-07-10 10:47:59

ExtremelyGamer
Scratcher
Registered: 2012-03-11
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Molybdenum wrote:

Billybob-Mario wrote:

Can I please have an extra hand to play?

You don't. Use left hand for was, right hand for ijkl, and when you need tfgh, move your right hand over. At least, that's how I do it.

It's hard to remember which one's which!


"Submarines are like water like underwater airplanes" O_o

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#31 2012-07-10 11:02:13

Molybdenum
Scratcher
Registered: 2012-06-17
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

ExtremelyGamer wrote:

Molybdenum wrote:

Billybob-Mario wrote:

Can I please have an extra hand to play?

You don't. Use left hand for was, right hand for ijkl, and when you need tfgh, move your right hand over. At least, that's how I do it.

It's hard to remember which one's which!

Left=Little (smaller speed, lower dimension. Going left on the keyboard decreases the used dimension.)
Just thought of this. Good enough?


"The Enrichment Center is required to remind you that you will be baked, and then there will be cake."
(|Balls and Platforms: Stay on!|) (|NaOS-H: An operating system... Or is it?|)

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#32 2012-07-10 11:14:45

ExtremelyGamer
Scratcher
Registered: 2012-03-11
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Molybdenum wrote:

ExtremelyGamer wrote:

Molybdenum wrote:


You don't. Use left hand for was, right hand for ijkl, and when you need tfgh, move your right hand over. At least, that's how I do it.

It's hard to remember which one's which!

Left=Little (smaller speed, lower dimension. Going left on the keyboard decreases the used dimension.)
Just thought of this. Good enough?

I guess..


"Submarines are like water like underwater airplanes" O_o

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#33 2012-07-10 12:23:34

Molybdenum
Scratcher
Registered: 2012-06-17
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

ExtremelyGamer wrote:

Molybdenum wrote:

ExtremelyGamer wrote:


It's hard to remember which one's which!

Left=Little (smaller speed, lower dimension. Going left on the keyboard decreases the used dimension.)
Just thought of this. Good enough?

I guess..

Ok. I just remember the dimension numbers like on a number line. Left is smaller, right is bigger.


"The Enrichment Center is required to remind you that you will be baked, and then there will be cake."
(|Balls and Platforms: Stay on!|) (|NaOS-H: An operating system... Or is it?|)

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#34 2012-07-27 20:52:07

RoboNeo9
Scratcher
Registered: 2012-05-09
Posts: 100+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Can I enter this one http://scratch.mit.edu/projects/RoboNeo9/2700336 ?

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#35 2012-07-28 20:34:59

GlitchTest
New Scratcher
Registered: 2012-06-14
Posts: 3

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

this kind of disproves the 11 dimensions part of 3d, because if the way you explain it by "biting" a square to make a cube is true, then you must be able to do it with evey other dimension. Cool!

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#36 2012-07-28 20:42:28

RoboNeo9
Scratcher
Registered: 2012-05-09
Posts: 100+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

sorry! the GlitchTest accout is mine! i forgot to log off

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#37 2012-08-01 15:28:54

GlitchTest
New Scratcher
Registered: 2012-06-14
Posts: 3

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

GlitchTest wrote:

this kind of disproves the 11 dimensions part of string theory, because if the way you explain it by "biting" a square to make a cube is true, then you must be able to do it with evey other dimension. So there could be unlimited dimisions! Cool!

Fixed my comment.

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#38 2012-08-01 15:32:55

GlitchTest
New Scratcher
Registered: 2012-06-14
Posts: 3

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

Just so you don't think RoboNeo9 is lying, we are the same person.

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#39 2012-08-02 02:19:47

ExtremelyGamer
Scratcher
Registered: 2012-03-11
Posts: 1000+

Re: 6D 2x2x2x2x2x2 Array/6D 2x2x2x2x2x2 Game Engine

GlitchTest wrote:

Just so you don't think RoboNeo9 is lying, we are the same person.

We don't need all the proof to probe that you're that account, all you need is trust.


"Submarines are like water like underwater airplanes" O_o

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