Yoshiboy wrote:
You were part of a strike team, but you got separated. You have little food. You are lost. All you have is a tank and tons of ammo. Enemy scout planes spot you, and send in waves of troops to wipe you out!
I could make an small animation of this that we could play at the beginning of the game.
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Nomolos wrote:
Yoshiboy wrote:
You were part of a strike team, but you got separated. You have little food. You are lost. All you have is a tank and tons of ammo. Enemy scout planes spot you, and send in waves of troops to wipe you out!
I could make an small animation of this that we could play at the beginning of the game.
Cool! Or, we could play it at the end when the credits are rolling by. I posted another post too, with this idea extended.
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Yoshiboy wrote:
Nomolos wrote:
Yoshiboy wrote:
You were part of a strike team, but you got separated. You have little food. You are lost. All you have is a tank and tons of ammo. Enemy scout planes spot you, and send in waves of troops to wipe you out!
I could make an small animation of this that we could play at the beginning of the game.
Cool! Or, we could play it at the end when the credits are rolling by. I posted another post too, with this idea extended.
What I mean is that I would make the animation show how you got separated from the team.
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Nomolos wrote:
Yoshiboy wrote:
Nomolos wrote:
I could make an small animation of this that we could play at the beginning of the game.Cool! Or, we could play it at the end when the credits are rolling by. I posted another post too, with this idea extended.
What I mean is that I would make the animation show how you got separated from the team.
That's a good idea. We could show it after the third level to help explain the storyline.
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wolfdude999 wrote:
Nomolos wrote:
Yoshiboy wrote:
Cool! Or, we could play it at the end when the credits are rolling by. I posted another post too, with this idea extended.What I mean is that I would make the animation show how you got separated from the team.
That's a good idea. We could show it after the third level to help explain the storyline.
Perfect!
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chongyian wrote:
How long have you been on scratch? 2 months
How active are you? 9
Will you check in at least once every day? 95% of the time
Do you want to stay, or will you only be part-time? I want to stay
What are you good at? Arrow Keys Control
What job do you want? Programming
How good at that are you? 7-8
Post a link to your best project:
http://scratch.mit.edu/projects/chongyian/2645174
I love the use of arrow key controls in that project. That's a great application, but the project is a bit glitchy. Can you post another of your best/proudest projects?
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Roger! We shall start programming! (Yoshiboy, do whatever with the project, as long as you don't:
Change the units
Change the enemy or bullet scripts.
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berberberber wrote:
Roger! We shall start programming! (Yoshiboy, do whatever with the project, as long as you don't:
Change the units
Change the enemy or bullet scripts.
What should I do?
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wolfdude999 wrote:
berberberber wrote:
Roger! We shall start programming! (Yoshiboy, do whatever with the project, as long as you don't:
Change the units
Change the enemy or bullet scripts.What should I do?
Noting right now.
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wolfdude999 wrote:
berberberber wrote:
Roger! We shall start programming! (Yoshiboy, do whatever with the project, as long as you don't:
Change the units
Change the enemy or bullet scripts.What should I do?
Look at assignments.
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berberberber wrote:
Amazing idea. But i don't think it should be full price. Maybe half back?
I would say half or 3/4 but definitely not full price.
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Yoshiboy wrote:
Okay, I am almost done my remix. All I have added is the ability to open/close the inventory.
And the buttons, too, right?
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